Destiny News
The First Iron Banner for Season of the Splicer in Destiny 2 is Busted
It’s not possible to get any new weapons right now.
This week saw the start of the first Iron Banner event in Season of the Splicer. It was meant to be a fantastic moment for dedicated Guardians because it’s a time in which you can pick up some brand new weapons. These weapons even had randomized rolls, meaning you could pick up something really spicy to take with you wherever you want and ruin an enemy’s day. Unfortunately, Iron Banner is pretty badly broken. While there’s nothing wrong with the gameplay, other than it’s just the same as always, it’s the rewards that you won’t be able to claim.
On Tuesday, the day the event went live, Guardians spent six hours grinding out the event and putting their Tokens in with Lord Saladin. These Tokens persist over seasons, so some Guardians had literally thousands of them. After giving thousands to old Saladin though, no weapons were dropping. Guardians weren’t sure if they were missing something at first, or if this was just some sort of cruel joke. The reality is a lot more heartbreaking.
At the time of writing, Bungie has offered no further details on the situation. Basically, an issue is present in the game that prevents you from picking up these new weapons. The items that most guardians are playing the event for. Outside of some good experience boosts for the season pass, there’s really very little point in playing if you’re familiar with the event. Unless of course, you do want these weapons.
It’s a bit tragic that Bungie took six hours to realize what was going on. It’s also very hard to believe that they didn’t test the event out enough before it went live to catch this. If anything, it shows that they believe Iron Banner is so ingrained that it can’t be broken. However, it Telesto has taught us anything, it’s that anything can break and become an issue.
Let us know if this issue has affected your time in Destiny 2 this week. It’s a shame that it’s happened, but it’s also important not to blame Bungie too much. The developers clearly thought the event would work, though this should demonstrate that you should always test something before putting it out into the wild.