In their Destiny 2 news blog post, the state of Destiny 2, Bungie detailed a number of updates that will be hitting Destiny 2 in both December and the new year. We’re breaking that blog post down into the nitty gritty chunks to analyse exactly what’s coming for each part of the game in the future. This post is all about the updates coming for weapons, which has some exciting news about more powerful weapons.
Starting from December 12th players will also be able to pick up better versions of Legendary Weapons called Masterworks. The added benefits of Masterworks weapons begin with the ability to track either the total kills across the game with it, or just in the Crucible. Multi-kills with a Masterwork weapon will generate Orbs for you and your Fireteam, and I can only imagine this has to be in the Crucible and in PVE. Finally, these weapons will take from a small pool of re-rollable perks to give them an advantage over their standard Legendary equivalents.
Masterworks weapons will drop from any source of Legendary weapons for Guardians of a Power Level over 250. If you don’t like your Masterwork weapon then you can dismantle it for parts that let you upgrade another Legendary weapon into a Masterwork, which sounds really fair. The Raid and Trials of the Nine have a high probability of dropping Masterworks weapons, so if you’re not at that point yet get on it.
Finally, Masterworks is a concept that Bungie is hoping to expand to other areas of a Guardian’s gear. They really want to expose people to how many kills they’ve made in what could either be an attempt to make them feel bad, or more likely an attempt to make them realise how great they are at murdering aliens.
With Perks being fixed for each weapon there hasn’t been a lot of fuss about re-rolling for the best weapon meta-wise since Destiny 1, and I’ve got to say I’m glad of that. But I think the Perks on Masterworks might bring some of this back, which isn’t necessarily a bad thing for those who are really into their stats, as long as it doesn’t affect the game and community as it did in Destiny 1.
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