Making Vault of Glass Free for Everyone in Destiny 2 Felt Great for the Community
Everything is better when we all get to play.
Bungie changed up its pattern for releasing content with Vault of Glass by making it free for everyone. The Vault exists outside of space, time, and the season pass so it seems. This goes against what we’ve previously seen from Bungie because the developer is always very keen to keep this sort of content strictly hidden behind a paywall. That paywall pays for future content in the game, so it’s worth the price for many, but with Vault of Glass, there was no paywall.
I think that Bungie looked very hard at Vault of Glass and made the decision to give it to everyone for free because of how well received they knew it would be. This is the very first raid in Destiny history after all. I and many veteran Guardians have fond memories of pushing through every encounter in this raid week after week. Even as more were added, this was the daddy of them all. There was nothing better because there were so many good raid parties, loads of cheese methods, and just a lot of fun to be had.
Bungie knew that it couldn’t get away with charging for this raid, and now every new Guardian who has joined since Destiny 2’s launch has experienced it as well. Granted, this isn’t the exact same raid as it was in that first game. For example, there’s a new mechanic around the Oracles which sees you kill them in order of appearance. You must also listen to a Vex song now, so there’s a lot less downtime and much more active participation.
For me, Vault of Glass was always my fondest memory of Destiny 1. I played through it with a group of Scottish Guardians who were just out to have a good time. They held my hand and helped me through. Despite having some pretty great weapons, my skills weren’t up to much at the time. With their help though, I got through it and picked up all the rewards I’d been missing out on up until that point. About one year after launch.
Let us know if you love Vault of Glass and how you’ve been playing around with it in the comments.