From The Beta – How Strikes Feel Different

In the Destiny 2 beta I got a chance to play the single strike that Bungie made available for us, The Inverted Spire. The strike itself was pretty great, but it felt totally different to any other Strike from Destiny, so I want to talk about how different strikes feel in Destiny 2.

In the original Destiny we had Strikes that took us from point A to point B, and then revealed a boss that needed an insane amount of bullets putting into it before it finally died and rewarded us with loot. After a couple of expansions the Strikes have changed, giving us more to do than simply move around and kill stuff, tasking us with taking down shields and shutting downs systems in order to access new areas. This key difference made Strikes more interesting and far easier to play one after the other if you needed to grind for some new gear.

The Inverted Spire feels like an incredible Strike, but that’s just because it’s so different. Firstly the Strike is so much more open than anything in Destiny. The map gives you a huge chunk of Nessus to run around and explore in, meaning players were even able to uncover areas believed to be Lost Sectors, and what might be a secret unlocked by completing a number of tasks in a certain order. The Strike also makes the acts of the Vex and Cabal feel much more real, with giant drills actively ripping the planet apart around you, and small caves opening up into huge city-like structures.

The boss of the new Strike also feels completely different to any other Strike boss before it. The boss arena changes twice, first to an area where the boss has elemental control over sections at a time, and then to a much smaller area around which there is damage causing Vex Milk. After a point the boss then starts to throw in new ads, and even charges you on the platform right at the end. This constantly changing battle makes the boss far more interesting, and basically an entire section of the Strike in its own right.

Finally, the Strike respawn rates are greatly increased. As I was running around it became apparent that if I didn’t revive my mates at the time then they’d take ages to respawn, and then take ages to reach me and the other person who were struggling up ahead with all the enemies. The Strikes in Destiny 2 feel like they’re making it easier if you stick together as a team, rather than go it alone.

Image Source: VG247

From The Beta – Destiny 2’s The Farm Social Space Explored

Over the weekend in the Destiny 2 Beta Bungie put The Farm live for an hour. The Farm is the new social space in Destiny 2, and the reason it was only live for an hour is because it’s missing pretty much everything that you’d interact with. However, there was still plenty to do and explore in the area, unfortunately it wasn’t possible to leave and explore the European Deadzone but that’s okay. Some players are still in The Farm at the time of writing because you don’t get kicked out, and you can remain there for as long as you’re logged in hilariously.

While it was live I took the opportunity to explore The Farm from top to bottom, accomplishing everything possible, including a small glitch. The first thing to note is how beautiful the European Deadzone is. Everywhere I went I could see some stunning backgrounds, including a lovely view of the mountains over a colossal lake. I know I mentioned in another article recently that Destiny 2 is definitely better looking than the original, but it really hits home when you’re not running around shooting and can take the time to enjoy the view.

If you remember the purple ball from The Tower then you can be happy, but sad first. The purple ball is dead, I’m sorry but it got destroyed along with The Tower. What we do have is a football pitch, or soccer pitch, with a massive football! I spent way too long running up and down the pitch, defending, goalkeeping, and scoring as much as I could with anyone who would play with me. What I find best about this is the fact that you don’t even need voice chat to make it work. If a Guardian saw me in the pitch they jumped in and started running with the ball immediately. There’s no need to sort out which side you’re on, just go for a goal!

The buildings in The Farm are dilapidated at best, with some simply being ruins. However, as I explored each one I found little nooks where it’s clear vendors will be appearing to give you items, missions, and generally lurk out of sight. I have no idea which vendor will go where, but it’s obvious from certain symbols if you take the time to notice them. Dead Orbit for example will be at the far side of The Farm where you first spawn in. The Crytarch has his own house, understandably, and there’s also an entire Eververse tent for anyone who wants to spend more money on Destiny 2.

Speaking of the Cryptarch, his house held the best glitch and easter egg in the Beta so far. If you ran at the front of his house, aiming for the curtain on the left, and slid at the right time, you’d end up inside the house. Of course you’re not meant to get here and all you can see is a blank room, some odd looking floor tiles, the edge of a fireplace that clips through the wall, and the remains of the piping coming in from outside only to end two inches or so through the wall into the empty room. I’d like to think that because players found this Bungie will add something in and really kit it out as a bit of a surprise for the main game, but we’ll have to wait and see.

Finally, probably the biggest part of exploration in The Farm was the rooftops. There’s a large main farm building which you can hop out of a window in and access the roof from. Up here there are wires connecting the building to another across the way, so of course we all attempted, and succeeded, to cross these wires to the other rooftop. I suspect the large radar ball on this second building has something to do with a Warmind, but I’m not certain. From this building again there is another set of wires connecting it to the Cryptarch’s roof, where you can jump onto the waterwheel and have a lovely time walking forwards but getting nowhere. I found a nice little shortcut to the Cryptarch’s roof by jumping onto pipes outside of the house, and using the new climbing ability to get onto the roof from the ground.

That’s all that there was in The Farm I’m afraid. It has been said that the area will grow as you play through the story and save more people around the European Deadzone, as well as the rest of the System. I would love to see The Farm expand beyond what I saw, there were tents and a ship beyond the borders allowed to us in the Beta that I could see, so the boundaries may extend a long way beyond what we were shown.

Image Source: PlaystationLifestyle

From The Beta – How Different Does Destiny 2 Feel To Play?

The Destiny 2 Beta went live for those who have pre-ordered the game on Playstation 4 this week, and I have been playing loads of it since the unlock time. I think there are a lot of things to discuss about the Beta, such as the weapons you get given, the different systems we can make educated guesses about based on what we can see, secrets, Subclasses, and mission. However, I think the most important think we need to talk about first is how different Destiny 2 feels to play when compared to the original.

The first thing that hits you is just how much better Destiny 2 looks over the original. This is an obvious difference and one that many people aren’t talking about because it’s taken for granted. However, there is a massive difference in the way the game looks, and that plays into pretty much every other change in the game.

Everything is faster. This is first noticeable when you take control of your Guardian. Moving everything from the weapon your using to physically running around in missions and the Crucible. The faster movement makes everything feel better, and it’s not that the original game was even particularly slow it’s just that the increased speed gives you that feeling of extra power and control that totally changes the game. Hunters especially are granted additional dodge abilities that were previously only available through Exotic gear. Finally, the game now also features ledge-grabbing, enabling you to finally reach all of those places that were just out of reach, or that you just misjudged the distance for your jump on.

The new weapon slots make far more sense than the old ones. Instead of Primary, Secondary, and Heavy weapons we now have Kinetic, Energy, and Power, and they make a lot more sense believe me. Now you can pack two Hand Cannons, one with elemental damage and one without, one with massive range and one with very little. The beauty of the Power weapon slot is that it still holds the heavy hitting guns such as your Rocket Launcher and your Machine Gun, but now it also holds your Sniper Rifle. It might sound like the game is limiting the use of certain weapons, but when you’re playing it really doesn’t feel that way, instead it feels like you’re playing with a wider range of weapons.

Ships can be destroyed. In the Strike, The Inverted Spire, you can destroy a ship as it flies low over the planet Nessus, which is totally different to the original Destiny! In the first game you could shoot at ships and bring down their weapons yes but you couldn’t destroy them at all.

A lot of players are saying that more changes have been made to cater to the PVP crowd, altering how the game plays to optimise Crucible matches. This isn’t the case, but the changes are way more prevalent in PVP because of how compact the Destiny 2 experience is in the Crucible. The smaller maps and intense combat enhance the changes and make everything feel much better, far better than in the original Destiny.

Destiny 2 Beta Preloads Begin Now

With the early beta dates for Destiny 2 fast approaching, the codes have gone out for players to begin downloading the beta and save time on July 18th! The ways in which retailers are sending out codes differs depending on where you pre-ordered the game, so it’s worth going out of your way to check if you can find the code because it’s probably been sent out. I, for example, pre-ordered with UK retailer GAME, and so needed to put in a code months ago on the Bungie website to guarantee my access to the beta. Today I’ve needed to login and find my codes list where I requested access to the PS4 beta and finally got my code.

The Destiny 2 beta is slightly different across all consoles. On Playstation 4 there is an early access time period from the 18th of July when only PS4 players will be online in the game. On the 19th of July Xbox One players will be able to get online and join the PS4 crew as they try to absorb as much Destiny 2 content as is humanly possible. Finally, the open beta will begin on July 21st for both PS4 and Xbox One, allowing the rest of the console crowd to get in on the Destiny 2 action. Unfortunately the PC beta doesn’t have a firm date, but we do know it will be available at some point in August.

The Destiny 2 beta is a once in a lifetime experience, relatively speaking. It won’t be as monumental as your first day at school or the day your child is born, but it’s important within the world of Destiny. The community is already established from the moment the Destiny Alpha was first launched for PS4, and since then it’s grown into millions of players. Now there’s a chance for a fresh start for anyone looking to get into the game and the world that’s out there. Clans are always on the lookout for new recruits, but even if you’re not a people person there’s Guided Games to help you progress. Destiny 2 is going to be one of the games that will be remembered forever for bad and for good, and it starts here, so go and get that code.

Image Source: Eurogamer