How To Improve Your Destiny Elo Rating

Your Destiny elo rating might not be very important to you, but that could be because you don’t know what it is yet. Learn what Destiny elo is in our article and then come back to learn how to improve it to get you into the top 200 players in the world.

Destiny elo is all about winning and good sportsmanship. There are certain things that will lower your rating and others that will raise it, most of which are percentage based. For example, you’ll build up your Destiny elo rating just by competing in matches in the Crucible and winning, though your score earnings will go up better if you’re on a team with other good players who are likely to earn a similar percentage gain.

Simply by completing matches against others you’ll up you rating, but there’s more. If you complete a match despite the enemy team completely wiping your score out from the start you’ll also earn points because you’ve not quit. Quitting matches in progress is a blight on Destiny 2 Crucible and players are actively handed out penalties on their Destiny elo for it. If you quit then you’re Destiny elo is going to go down, so you need to stop doing that.

One of the best things you can do is get better at Crucible matches in general. I know that’s easier said than done but it’s those awesome 25 player kill streaks that make for massive boosts to your Destiny elo. In order to help you get to this point it might be worth checking out the guns your best with, ones that match your play style or just ones that you feel you get more kills with.

If you can improve your skill in Crucible matches then there’s a good chance that you’ll improve your Destiny elo, but don’t forget about being a good loser. Anyone quitting mid-match is going to find themselves with a much lower Destiny elo and that can lead to you being matches with a bunch of other quitters.

The Crucible has always been a source of salt in the Destiny community, and Destiny 2 is no better with the likes of the Prometheus Lens showing up only to be nerfed into oblivion. However, if people get more into improving their Destiny elo then maybe the community can feel some more enjoyment from Crucible excursions.

Image Source: Destinytracker

What Is Destiny ELO?

A Guardian’s elo rating used to be something a lot of people would look into if they played Trials of Osiris adamantly. Now that Trials of Osiris isn’t the main thing that Guardians are playing now, elo certainly still is. The main problem with elo is that not many people know what it is, but it can be important if you want to keep up to date with how you rank compared to other Guardians in the same activities.

The elo rating system used to calculate the relative skill of players in player-verses-player games like chess, or the Crucible in the case of Destiny 2. It’s actually named after the creator, Arpad Elo, a Hungarian-born American Physics professor. Elo has been modified for Destiny 1 and Destiny 2 however, since it’s not a conventional game like chess and doesn’t directly translate.

In Destiny each player begins with an elo score of 1000. They will move up or down based on whether they win or lose a match, and the number of points won or lost depends on the estimated probability a player has of winning the match. The probability of a player winning their next match is estimated by comparing the elo of the members of both teams, or everyone in rumble. There have been some adjustments made for Destiny that account for; players quitting matches before the end, joining a matches in progress, and fireteam size.

Normally elo is a zero-sum formula, but for Destiny it is not because it needs to account for situations such as players quitting or joining a match in progress. This issue in particular is one that statisticians are still debating over for the destiny elo rating system.

Every Guardian is ranked based on their position in the Destiny elo leaderboards. There are a total of nineteen ranks across seven tiers, and ranks are broken down by percentile, which change dynamically as Destiny elo ratings fluctuate day by day. This consistently encourages improvement because even inactive players will see movement overnight. The top 200 players are placed in the highest rank, Legionnaire.

The full ranks are;

Rusted Tier: Makes up around 30% of players with the bottom 80-100% of the total playerbase.

Bronze Tier: Makes up 25% of players with the middle 50-70% of the total playerbase.

Silver Tier: Makes up 15% of players with the middle 35-45% of the total playerbase.

Gold Tier: Makes up 15% of players with the top 20-30% of the total playerbase.

Platinum Tier: Makes up 12% of players with the top 5-15% of the total playerbase.

Diamond Tier: Makes up 3% of players with the top 3-1% of the total playerbase.

Legionnaire Tier: Contains only the top 200 players in terms of destiny elo in the game.

Image Source: DestinyTracker

Destiny 2 Tips For Clash In The Crucible

With Clash being the mode for this week’s Iron Banner we thought it prudent to try to help you survive when you venture into this limited time PVP mode. Of course these tips will still be relevant when the Iron Banner is said and done so if you’ve arrived looking for helpful tips for Clash regardless of the timing then you’re in luck.

First you need to understand what Clash is, and we’re here to tell you that it’s basically Team Deathmatch. You’ll begin the match as part of a team of four and then both teams need to fight each other, getting as many kills as possible in order to add to their team’s score. The game will end when one team has fifty kills or the timer ends, in which case the team with the highest score will win.

The most important thing you can do in any Crucible match is play the objective, and here that luckily ties in with the thing that most people do in the Crucible regardless, kill other Guardians. Each enemy down is a point for your team, but the real skill is in getting the kill without getting killed yourself, which if you do die is called trading as both teams get a point.

The second most important thing to do in to do in Clash is play to your own advantage. The way you find it easiest and get the best results from killing is the way that you need to be fighting. If that means you get double Hand Cannons then go for it, but if it means that you need to shoot from afar then you’ll need to get those rifles and snipers out to play to your skills.

Finally, the last thing you need to bear in mind when you’re fighting in Clash is where your team is. You may be fighting win random players but you still need to stick together because otherwise you’ll be picked apart. The combined fire from a group of enemies is too much for an individual to handle, but if you’re working together as a team also then there’s a better chance that you’ll survive.

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Why Knucklehead Radar Is A Great PVP Helmet

This week Xur is selling his wares as usual but with a difference for Hunters, now you can purchase one of the best Helmets for the Crucible. The Knucklehead Radar is almost a crutch for many PVP specialist Hunters because of it’s Exotic Intrinsic Perk, which we’ll get onto in a bit. The Helmet is easily recognisable and will completely change the way you fight other Guardians across the Crucible, and with Destiny 2 Season 2 fast approaching you’ll definitely want this in your armoury for the next Iron Banner event.

Let’s start with what this Helmet is all about. The Exotic Intrinsic Perk is called Upgraded Sensor Pack, which provides radar while aiming. Yes you just read that, this Helmet fundamentally changes a mechanic in the game that is meant to provide balance to the Crucible and those who prefer to play PVP over PVE. I cannot stress enough how useful it is being able to maintain that radar while aiming in PVP, simply because no enemy will be able to sneak up on you while you’re firing on their team.

The Mods on the weapon are Plasteel Reinforcement Mod, which increases Resilience and therefore the amount of damage that you can take, and Restorative Mod, which increases your health recovery. Of course you have to switch between these mods and that can be challenging to decide. Personally I go for the increased Resilience because I’m the kind of Hunter who dives into the enemy and does all kinds of damage with whatever’s going, mostly my fists. The Helmet also comes with the optional Impact Absorption Mod. This further increases Resilience and can actually boost it even further so that you’re almost a tank that can take a decent beating but ultimately come out on top in a close quarters firefight.

The Knucklehead Radar will set you back 23 Legendary Shards but it’s totally worth it. If you’re a PC player at the moment then you’ll be looking for the best armour you can to up that Power Level, and I can’t recommend this Helmet enough. Even if you have to dismantle some Legendary gear or weapons that you wanted to infuse later on I’d just go ahead and dismantle them so you have this now. If you do you’ll be on the path to better gear faster, and it’ll drop at a higher Power Level. Let us know what you think of the Helmet in the comments.

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Destiny 2 Tips For Control In The Crucible

The recent Iron Banner event that showed us just how much Bungie is changing things in Destiny 2 didn’t manage to change everything, Control is still here! I player a whole lot of the classic Crucible mode and I know that with a slew of new players just in from the PC launch there will be Guardians out there looking for tips on basically anything they can get. Here are my tips for playing Control and how to help your team win.


The biggest mistake most players make in Control is trying to kill as many of the enemy as physically possible, completely ignoring the capture points. This game mode is all about gaining control of as many points as you can as a team and holding onto that control for as long as possible. With that said, all a team really needs to do is capture two points out of the possible three, and hold onto them for the rest of the match. I’ve seen so many teams lose, including my own, because they’re too focused on getting the next point that they don’t control. I cannot stress enough that if you want to win in this mode all you need to do is get two of the points. If the enemy takes a point from you, then go and get the one furthest away from them, but always maintain control over two.


First off you need to know that you’ll be spawning in some very questionable areas. Bungie is pretty good at not spawning you right in an enemy nest but it does happen, so you need to be ready right from the word go to kill every member of the opposing team if it comes to it.  With that said, you also generally spawn quite far away from all of the Control points, so you need to become familiar with where these are pretty fast to help you know where to run from anywhere on the map.


This isn’t a mode where you need to bring the absolute best gun in Destiny 2, all you need is something you’re comfortable with. For me this means a Hand Cannon with a high rate of fire, though I’m usually taken out by Auto Rifles so I’d say they were a good bet as well. What I’m trying to say is don’t bring something fancy, bring something safe because at the end o the day you need to kill all of the enemies on a control point as fast as possible in order to hold it or take it.


Working as a team is the only way you’ll win in Control. I understand more than most that players without microphones are generally crapped upon, but that’s no excuse for playing poorly. You need to follow your team mates and present a united front to the enemy, gunning down every enemy you come across regardless of where you are. What I mean to say is stick with your team, follow at least one of them from the get go and you’ll be alright. Two Guardians is better than one unless the one has something ridiculous like Wardcliff Coil.

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Destiny Xur’s Inventory: Should You Buy Hard Light?

This week Xur is selling, among other things, Hard Light. This Exotic Auto Rifle is one of the most interesting in Destiny, with a unique perk that makes it incredibly useful to those who like to hold the trigger down until the bullets are gone. Volatile Light, the exotic perk, means that rounds fired from this gun have no damage falloff, overpenetrate targets, and ricochet off hard surfaces.

If your rounds have no damage falloff, then they will do as much damage to your target when they hit them from a hundred metres away, as they they would if they hit them from three feet away. This alone is deadly, as damage falloff is a big part of how enemies get away from your shots in both PVE and PVP. I would say thanks to this the weapon performs better in PVP because there is less change for enemies to avoid serious damage from you shooting at them from a distance.

Overpenetrating bullets will pass through enemies and hit others behind them. In PVP this won’t come in handy too often, but you know how important this could be in PVE. This part of the perk will make Hard Light perform well in strikes and Raids. You’d be surprised how useful this is when facing hordes of smaller enemies, even just when you’re out patrolling.

Finally we come to what makes this weapon so interesting, the bullets that ricochet off of surfaces. If you fire the gun at a surface then you’ll see the bullets bounce off at an angle, it’s that simple. You may not notice this at first, but you will see some bullets bouncing around as you kill foes in PVE, but taking the gun into PVP is where you’ll make the most of it. Hard Light lets you effectively shoot enemies from around corners, so if you master the angles that the bullets bounce off at, you could kill an enemy as they hide from you.

I have found Hard Light to be a really useful Exotic weapon, though not as good as some of the others out there. Really it depends on what activities you participate in the most, but I will put it out there that this gun is more well-suited to PVP than it is PVE. Taking the gun into a raid might make you the enemy of your fireteam however, because it’s not as good as some of the other exotics out there. If you enjoy using the gun, then go for it, it will do a lot of damage and it will help you reach those achievements that you haven’t met just yet.

Image Source: PlanetDestiny