Ammo Finder Mods Have A Hidden Timer You Can Exploit
A Destiny 2 player, going by the name of ‘KuaiBan’ on Reddit, has uncovered a hidden timer on Ammo Finder mods – and a way to exploit them to your advantage. He posted it his findings on Reddit, and we’ll also show you them below:
Contrary to popular belief, ammo finders are not entirely RNG. Similar to Warmind Cells, there is a hidden counter, a progress bar that tracks weapon final blows you have accumulated so far, and when that bar is filled, you will be rewarded with a glowing ammo brick.
Note: weapon final blows only, ability kills and warmind cell kills doesn’t count for finder mod apparently.
– Ammo Finder
– Now have an increased chance to spawn ammo on kills with primary weapons, and a further increased chance with Exotic Primaries.
Subject : Machine Gun Ammo Finder Mod
All tests were done in K1 Revelation lost sector on the moon.
Legendary Primary Weapons
|Extraordinary Rendition – 1 Machine Gun Finder Mod||Extraordinary Rendition – 2 Machine Gun Finder Mod|
Exotic Primary Weapons
|The Huckleberry – 1 Machine Gun Finder Mod||The Huckleberry – 2 Machine Gun Finder Mod|
Legendary Special Weapons
|Dreambreaker – 1 Machine Gun Finder Mod||Dreambreaker – 2 Machine Gun Finder Mod|
Exotic Special Weapons
|Merciless – 1 Machine Gun Finder Mod||Merciless – 2 Machine Gun Finder Mod|
Legendary Heavy Weapons
|Seventh Seraph Saw – 1 Machine Gun Finder Mod||Seventh Seraph Saw – 2 Machine Gun Finder Mod|
Exotic Heavy Weapons
|Thunderlord – 1 Machine Gun Finder Mod||Thunderlord – 2 Machine Gun Finder Mod|
I also tested other heavy weapon finder mods, but they pretty much yield the same result as Machine Gun Ammo Finder, so we can assume the numbers should be consistent for all heavy ammo finder mods.Takeaway
So, what does all this data mean? While there’s a small amount of RNG involved in ammo finder mods, it is actually final blow based in the large scheme.
Just like every 4th final blow (5th in patrol) with a seventh seraph weapon will generate a warmind cell, ammo finder mods also have a hidden counter, a progress bar you need to fill with weapon final blows.
The amount of progress you get for each final blow is affected by two factors:
- Weapon type (Exotic Primary, Legendary Primary, and the rest)
- Number of finder mods you are stacking
Why don’t we illustrate that with average % of progress for each final blow?
|Average Progress for each final blow||1 Machine Gun Ammo Finder Mod||2 Machine Gun Ammo Finder Mod|
|Legendary Primaries||4.87 %||5.99%|
Exotic Primaries are the king for ammo finder mod, each final blow with an exotic primary will “fill the hidden bar” with an average of 6.17% progress, 7.35% if you are stacking them.
Now is it worth stacking finder mods? If you look at the percentage of progress, the benefit seems so minimal, with only about 1.20% increase for exotic primaries, and less so for the rest of the weapons. This roughly translates to 3 to 4 kills difference.
However, let’s assume you are playing a strike in a fireteam of 3
- There are 300 enemies in the strike, each of you get 100 by the end.
- 20 of your 100 kills are from your abilities, 20 are from warmind cells, this means you have a weapons final blow of 60
- Assuming you are using exotic primaries
- with 1 finder mod, you can proc it 3 times
- with 2 finder mod, you can proc it 4 times.
While 3 to 4 kills difference doesn’t sound much, they do add up, making finder mod proc more often throughout the whole activity. Not to mention you are also competing for kills with your teammate, being able to shove off some kills needed for that heavy brick is pretty cool.
Knowing the percentage of progress, this also means you can plan your kills, and have a rough idea when will you get a heavy brick from finder mods.
One last note, this “hidden counter” will reset on DEATH. So if you are doing a GM Nightfall, and you are one weapon final blow away from getting some heavy.
- And you died.
- You will have to restart the whole process.
So there you have it – a surefire way to get ammo bricks back for your harder-hitting weaponry. What do you think? Let us know in the comments.