Destiny Xur’s Inventory: Should You Buy Hard Light?

This week Xur is selling, among other things, Hard Light. This Exotic Auto Rifle is one of the most interesting in Destiny, with a unique perk that makes it incredibly useful to those who like to hold the trigger down until the bullets are gone. Volatile Light, the exotic perk, means that rounds fired from this gun have no damage falloff, overpenetrate targets, and ricochet off hard surfaces.

If your rounds have no damage falloff, then they will do as much damage to your target when they hit them from a hundred metres away, as they they would if they hit them from three feet away. This alone is deadly, as damage falloff is a big part of how enemies get away from your shots in both PVE and PVP. I would say thanks to this the weapon performs better in PVP because there is less change for enemies to avoid serious damage from you shooting at them from a distance.

Overpenetrating bullets will pass through enemies and hit others behind them. In PVP this won’t come in handy too often, but you know how important this could be in PVE. This part of the perk will make Hard Light perform well in strikes and Raids. You’d be surprised how useful this is when facing hordes of smaller enemies, even just when you’re out patrolling.

Finally we come to what makes this weapon so interesting, the bullets that ricochet off of surfaces. If you fire the gun at a surface then you’ll see the bullets bounce off at an angle, it’s that simple. You may not notice this at first, but you will see some bullets bouncing around as you kill foes in PVE, but taking the gun into PVP is where you’ll make the most of it. Hard Light lets you effectively shoot enemies from around corners, so if you master the angles that the bullets bounce off at, you could kill an enemy as they hide from you.

I have found Hard Light to be a really useful Exotic weapon, though not as good as some of the others out there. Really it depends on what activities you participate in the most, but I will put it out there that this gun is more well-suited to PVP than it is PVE. Taking the gun into a raid might make you the enemy of your fireteam however, because it’s not as good as some of the other exotics out there. If you enjoy using the gun, then go for it, it will do a lot of damage and it will help you reach those achievements that you haven’t met just yet.

Image Source: PlanetDestiny

Xur Location and Inventory for February 17th and 18th

Who is Xur?

Xur Agent Of The Nine, works for the mysterious group, The Nine. While Guardians have never seen The Nine, it is said that their influence is vast. Xur, the moss-tentacle-faced vendor visits social spaces once a week, bringing with him a variety of exotic items, which Guardians can purchase with Strange Coins.

Xur’s Location

If you want to find Xur for some exotic goodness this week then head to the Reef, the only social space that isn’t on Earth. From Spawn you need to head right and down the stairs all the way, then turn right again. In front of you should be a small entrance on the left, go in there and you’ll find Xur skulking around at the back, no doubt surrounded by loads of other Guardians eager to get their hands on his wares.

Xur’s Inventory

Exotic Weapon: Hard Light (Exotic Auto Rifle) 23 Strange Coins

Hard Light’s exotic perk, Volatile Light, make its bullets super powerful, never losing damage over distance, over penetrating targets, and bouncing off of surfaces. This perk alone makes this weapon fantastic for shooting around corners and generally annoying Guardians in the Crucible. The other perks build on this one to make it far better to spray as many bullets as you can, with reduced recoil and increased damage from the second half of every magazine.

Exotic Helmet: Eternal Warrior (Titan class) 13 Strange Coins

This helmet is pretty great, giving you the Unstoppable ability for your First of Havoc, as well as one of four random perks that boost you in different ways. This week the roll is Intelligence: 42, quite bad considering the max is 104, and Strength: 43, which is about midway between the min and max for this helmet. Honestly I would avoid buying the helmet this week if you’re trying to create a specific build, but for collectors this is a must have.

Exotic Chest Armour: Lucky Rasberry (Hunter Class) 13 Strange Coins

The exotic perk for Luck Raspberry lets you spawn with full grenade energy, and makes your Arc Grenade Chains reach further. This week the roll is 103 Discipline, which is okay considering the max is 138, so it might be worth buying if you’re building a Discipline character. I will say that Bladedancer is a very powerful Subclass, and if you’re using it without this then you’re doing it wrong.

Exotic Chest Armour: Purifier Robes (Warlock Class) 13 Strange Coins

Purifier Robes are pretty great for a Solar Warlock build. The perk Burn Brighter means you disorient any enemies nearby when you use Radiance, and Solar Armour gives you additional armour when using a Solar-based subclass. The roll this week is Intelligence: 55, just above the minimum of 51 and nowhere near the max of 138, and Discipline: 57, again much closer to the minimum of 51 and nowhere near the maximum of 86. This week it’s a bad roll I’,m afraid, but if the perks sound good for the Guardian you’re playing the most then I would go for it. 

Legacy Engram: (Exotic Body Armour) 29 Strange Coins – The Legacy Engram will decode for a Year 1 or 2 piece of armour to complete your collection. Some of these items can be infused to Year 3 Light Level.

Three Of Coins (Consumable) 7 Strange Coins

Plasma Drive (Consumable) 23 Strange Coins

Emerald Coil (Consumable) 23 Strange Coins

Heavy Ammo Sythesis Consumable) 3 Strange Coins

Glass Needles (Consumable) 3 Strange Coins, 3 Motes Of Light, and 1 Exotic Shard

Our Take

This week we’re not getting the best stuff from Xur, it has to be said. Hard Light is a really great weapon, and if you’ve never had it I would thoroughly recommend picking it up just to see those bullets bounce around everywhere. The armour he’s offering is pretty bad in terms of rolls, but Purifier Robes are definitely going to be useful if you’re running with a Solar subclass on your Warlock. Sadly this isn’t the best week for Xur, but there’s always next week if you don’t get what you want this week.

Destiny 2 On Track For 2017 Release

An Activision Investor Slideshow has confirmed that Destiny 2 is on track to be released this year. During a Q&A session it was then also confirmed that the game will be released in Fall, or Autumn.

The original Destiny released in September, so a September release date for Destiny 2 would seem fitting if that’s what Activision is going for. This release slot is after the summer lull, when people are desperate for new games after E3 a few months before, and before the Holiday rush of releases that compete for Christmas present space.

The investor slideshow also spoke of on-going content development plans, which mean that expansions will be coming thick and fast for Destiny 2. Thanks to the new engine the game is being built in, making it easier for Bungie to develop new content, we can expect more live events from the team in addition to full content expansion such as The Taken King.

Many are sceptical about the release schedule for this year however, because of the nature of publisher and developer relationships. A report was released by Kotaku saying that Activision would gain control of a percentage of Bungie stock if Destiny 2 did not hit the 2017 release window. Activision has since come forward and denied the report, saying that no partner stands to gain Bungie stock in the event of a missed release date.

Activision has around three large studios helping Bungie work on Destiny 2, also according to Kotaku. The game is coming to five consoles, Playstation 4, Xbox One, Scorpio, Playstation 4 Pro, and PC, meaning there’s a lot of work that has to go into developing it. To make Destiny 2 work across all these platforms, and work with each other for PVP, Strikes, Raids, and milling around in the social areas, the game needs to be compatible across each platform. Currently Destiny doesn’t allow players to compete across Playstation and Xbox consoles, hopefully that will change with Destiny 2 and allow all players to both see each other and compete with each other. This kind of compatibility is what will push Destiny 2 from the level the original game is at now, to beyond the level of games such as Overwatch.

Image Source: Reddit

Xur’s Location and Inventory for February 10th and 11th 2017

Who is Xur?

Xur Agent Of The Nine, works for the mysterious group, The Nine. While Guardians have never seen The Nine, it is said that their influence is vast. Xur, the moss-tentacle-faced vendor visits social spaces once a week, bringing with him a variety of exotic items, which Guardians can purchase with Strange Coins.

Xur’s Location

This week you can find Xur hanging out in the Hanger! This area has been quite the centre of attention recently with lots of Destiny 2 news leaking via Mega Bloks sets, and Bungie employee conference calls. Can you see any Cabal? Anyway, If you head right from spawn at The Tower, go down the corridor towards the Hanger, and turn right at the bottom of the first flight of stairs, you’ll find Xur skulking around with his tentacles in full view.

Xur’s Inventory

Exotic Weapon: Hawkmoon (Exotic Hand Cannon) 23 Strange Coins

Hawkmoon’s Exotic Perks are Holding Aces, which make two random bullets from your magazine deal considerable bonus damage, and Luck in the Chamber, giving one bullet at random considerable bonus damage. With a magazine of 13, you can be sure to be dealing a lot of damage.

Hawkmoon is still a viable weapon today for both PVP and PVE, not least because of its primary perks that deal randomly increased damage. The only struggle you’ll have is getting all of those bullets out before someone puts you down, but the draw speed is so fast that you should be the one firing first in any showdowns.

Exotic Gauntlets: No Backup Plans (Titan class) 13 Strange Coins

These gauntlets grant a Force Barrier when you make a kill with a shotgun, but they also increase the duration of your Force Barrier. For anyone who still likes running around in PVP with their shotgun out and their sliding boots on, these could be a viable addition to your loadout. This week the roll is Intelligence 54, only 3 off of Max, and Strength 51, which is only just above half the max of 92. If you’re running an Intelligence build then these are the Gauntlets to get.

Exotic Helmet: Skyburners Annex (Hunter Class) 13 Strange Coins

This helmet has a pretty special perk that rolls through benefits. Primarily it will generate Orbs from Heavy Weapon kills. Should you not have a full Super, then your Super meter will fill up as usual. If however you do have full Super energy, collecting these and other Orbs has a change to generate Special Ammo. This helmet would work great in conjunction with an exotic primary, as you won’t need Invective or Icebreaker to regenerate Special Ammo over time, as long as your rockets hit their targets. This week the roll is Intelligence 91, out of 101 Max. Again, this is perfect for an Intelligence build.

Exotic Helmet: Apotheosis Veil (Warlock Class) 13 Strange Coins

This helmet regenerates health, melee and grenade energy immediately after activating your Super. This is great for when you’re in a pinch both in PVP, and particularly tough Raids. this week the helmet packs Intelligence 62, out of 104 max, and discipline 64, out of a max of 65. For this helmet I’d actually say hold off unless you’re trying for a discipline build.

Legacy Engram: (Exotic Body Armour) 29 Strange Coins – The Legacy Engram will decode for a Year 1 or 2 piece of armour to complete your collection. Some of these items can be infused to Year 3 Light Level.

Three Of Coins (Consumable) 7 Strange Coins

Plasma Drive (Consumable) 23 Strange Coins

Emerald Coil (Consumable) 23 Strange Coins

Heavy Ammo Sythesis Consumable) 3 Strange Coins

Glass Needles (Consumable) 3 Strange Coins, 3 Motes Of Light, and 1 Exotic Shard

Our Take

This week is great for anyone running an intelligence build who needs some Exotic armour. With that said, the Hawkmoon is not to be shunned. This gun used to be the best Hand Cannon in the game, and while that may still be true, its nowhere near as good as it was. If you don’t feel that any of the armour is going to add to you main guardian, then hold off on them and buy this gun because it will work wonders in PVP and Raids. With that said you may already have it, in which case you need to decide if Intelligence or Discipline are more important to you, then pick the appropriate armour as long as it will fit your character. Finally, if you’re building up a secondary Guardian, these Exotic armours are a great way to boost their Light level without needing to grind for hours. It’s a great way to get ahead on having three max level characters for the rumoured upcoming April Update.

Destiny 2 Name Potentially Revealed – Destiny 2: Forge of Hope

A post on Reddit reported that Destiny 2’s name has been revealed, with information said to be directly from Bungie employees.

The information from this employee states that Destiny 2 will release for five platforms, PS4, pS4 Pro, Xbox One, Scorpio, and PC. The name would be Destiny 2: Forge of Hope.

The name came with news of three editions that will supposedly release with additional content. The basic edition would simply include the game, and maybe some pre-order bonuses from specific retailers. A second edition, more a Special Edition, would include special in-game items as certain editions of Destiny did with limited edition Vanguard gear. A third edition would include these same in-game items, and a 1:2 scale replica of the Exo Strangers Relic of Necessity. This is the most lavish collectors edition we’ve heard of, and it sheds some light on what the story of the game may be.

This information comes with news that Bungie will be able to quickly produce new content for Destiny 2 faster than they are able to currently with Destiny. This means live events and expansions will come thick and fast, making Destiny 2: Forge of Hope even more fast paced than the original already is.

As far as story details go, the information from the Bungie employee seemed to hint towards a Cabal-themed main quest. The Cabal have never been the centre of an expansion or story so far, so it makes sense for them to be in Destiny 2. Last week we reported on some Mega Bloks sets which also detailed the Cabal, and in new ways that have never been seen in the Destiny universe.

From the collectors edition we can ascertain that the Stranger is returning, hopefully shedding some light on who the people she keeps talking to are and what has been going on with the Traveller thus far. From the recent news we now know that the Guardian will explore the history of the Queen Mara Sov. We also know that Guardians will be fighting back against the Cabal from Earth, defending both the Tower and the Last City. Finally, we know that the Cabal will crash a ship into their target if their invasion forces are unsuccessful. The question is, will we be seeing a huge Cabal ship speeding towards Earth in the near future?

Image Source: CinemaBlend

Xur’s Inventory for January 3rd and 4th 2017

Who is Xur?

Xur Agent Of The Nine, works for the mysterious group, The Nine. While Guardians have never seen The Nine, it is said that their influence is vast. Xur, the moss-tentacle-faced vendor visits social spaces once a week, bringing with him a variety of exotic items, which Guardians can purchase with Strange Coins.

Xur’s Location

Xur is hiding out near the Speaker this week. Head left immediately from spawn at The Tower, make your way down the stairs and towards the entrance to the Speaker’s chamber. Don’t go in and see the white-faced fellow, instead walk past the entrance and head to the railings at the far end, where you can find Xur staring wistfully out at the last city on Earth.

Xur’s Inventory

Exotic Weapon: Invective (Exotic Shotgun) 23 Strange Coins

The Exotic perk for Invective is, Invective! This perk allows the gun to regenerate ammo over time, much like Icebreaker but with far less range.

Invective is interesting because you can fire it at full auto, which basically means you can spam all the ammo in the clip at once. This should result in the demise of your opponent, but you have to watch out for the kickback on this thing, which is so brutal it may leave you staring at the ceiling after making a kill in the crucible.

Exotic Helmet: Helm of Saint-14 (Warlock class) 13 Strange Coins

The exotic perk on this helmet is Starless Night, which means that your Ward of Dawn blinds enemies when they enter it, perfect for PVP. This week it’s a roll of Intelligence: 58, and Strength: 63, which is a very low intelligence roll for this helmet, with a maximum of 104 available, but the strength roll is perfect as it’s nearly the max.

Exotic Leg Armour: Radiant Dance Machines (Hunter Class) 13 Strange Coins

The exotic perk on this armour is The Dance, which allows you to move much faster while aiming, perfect for those who like to dart out of corners for quick kills. This weeks roll is Intelligence: 70, with a maximum of 79 available, and discipline 74, out of a maximum of 79. Overall this is a very good roll for this armour, and they look great on any Guardian.

Exotic Helmet: Skull Of Dire Ahamkara (Warlock Class) 13 Strange Coins

The exotic perk for this helmet is Delusions of Grandeur, which means you take reduced damage while using Nova Bomb, and have increased energy rain abilities. This weeks roll is Strength: 101, which is extremely close to the max of 104. For anyone running a strength built this is a must have addition to your Warlock.

Legacy Engram: (Exotic Leg Armour) 29 Strange Coins – The Legacy Engram will decode for a Year 1 or 2 piece of armour to complete your collection. Some of these items can be infused to Year 3 Light Level.

Three Of Coins (Consumable) 7 Strange Coins

Plasma Drive (Consumable) 23 Strange Coins

Emerald Coil (Consumable) 23 Strange Coins

Heavy Ammo Sythesis Consumable) 3 Strange Coins

Glass Needles (Consumable) 3 Strange Coins, 3 Motes Of Light, and 1 Exotic Shard

Our Take

This week there are a good number of pieces of armour with near maximum stats on. For those who have reached level 40 and are at Light level 400, leaving them to work only on the more specific aspects of their Guardians, this is a great week. Personally I don’t run with Invective much, because Icebreaker is a far better option for my play style, but if you use shotguns a lot the I would highly recommend it. 

Destiny 2 Mega Bloks Sets May Reveal Future Story

This week has been fairly quiet on the Destiny 2 news front, but since this is the first article in the series I thought we’d recount some of the biggest Destiny 2 news to date.

First of all we know that at the very least that Bungie will announce and reveal Destiny 2 this year. According to the leaked content plan, a picture of which made its way around the Internet just after Destiny’s launch, 2017 is the year Destiny 2 is announced. So far Bungie have stuck to their guns on this plan, so we have to hope that they’ll follow through on this part also.

The most recent leak however, if you can call it a leak, comes from Amazon accidently publishing listings for Destiny 2 Mega Bloks sets. The listings, which have since been pulled by Amazon, featured names of unknown classes of enemies in the Destiny universe. It’s unlikely that these sets are a hoax, since a lot of marketing work goes into their creation, and it’s very hard to believe that Amazon would let even one product with fake details and photoshopped images through into their product listings, especially from such a well-known brand, let alone three!

The first of these Mega Bloks sets was named Destiny Cabal Goliath Tank Building Set. The set featured a buildable Cabal Goliath Tank, with articulating rotating turrets. The tank would open up to reveal an interior troop bay, and come with four highly detailed micro action figures to go inside, including Cabal Phalanx, two Cabal Psions, and Commander Zavala of the Vanguard. Zavala was said to come with detachable armour, and the Legendary Auto Rifle An Answering Chord. The Cabal on the other hand, were set to have detachable Siege Dancer Armour, weapons, and a shield accessory.

Most, if not all, Destiny players will know about everything in this set, though no one has ever seen Commander Zavala leave The Tower. Could this have been alluding to a story scene in Destiny 2?

The second Mega Bloks set was named Cabal Bruiser Battle Building Set, and featured an entire Buildable Hangar Platform. The hanger in this set was said to be the hanger in The Tower, where a legendary warrior would face his greatest contest yet. The warrior in question was Cruicible Lord Shaxx, wielding Raze-Lighter. Owners would be able to battle Shaxx against the furious cleavers of a Cabal Red Guard, a military group never before heard of in the Destiny Universe.

This set is the most interesting, because it makes a lot of sense within the context of Destiny lore, and it’s something that’s been teased for a long time by Bungie, a Cabal attack on The Tower. The Cabal attack head on, it’s just their way. When they can’t beat something, they smash a ship into it, as is the result in The Dreadnaught, part of The Taken King expansion for Destiny.

There hasn’t been a major Cabal expansion for Destiny ever, but every other race of The Darkness has had one, so it would make sense for the Cabal to be the main race in the next one. If the Cabal did attack The Tower, it would be devastating, so much so that it may mean the end of The Tower and the Last City on Earth, unless the Traveller does something about it. Throughout the story of Destiny players have seen evidence of the Traveller healing, regaining at least a small part of its power. A Cabal attack would be the perfect crescendo for Destiny, leading into Destiny 2, and give players some sense of narrative fulfillment in the process.

Finally, we have the Aspect Of Glass Building Set. This set was said to contain a Buildable Aspect of Glass jump ship, a ship players can get in the game, with a cockpit that opened and a working launcher, presumably to make it fly. A Hunter micro action figure was the pilot for this set, and cam with detachable Spektar armour, and the Legendary shotgun Lord Of Wolves.

As far as leaks go this one seems to have the most truth behind it. The question is, will we see more of the Cabal Red Guard at E3 2017?

Image Source: HiDefNinja

Xur’s Inventory for January 27th and 28th 2017

Who is Xur?

Xur Agent Of The Nine, works for the mysterious group, The Nine. While Guardians have never seen The Nine, it is said that their influence is vast. Xur, the moss-tentacle-faced vendor visits social spaces once a week, bringing with him a variety of exotic items, which Guardians can purchase with Strange Coins.

Xur’s Location

Every week Xur appears somewhere different. This week he’s hanging out with the Vanguard. From spawn at The Tower, head straight forward and down the main set of stairs. Go past the Crucible vendors and once inside the Vanguard area go to the right. On the right hand side upper level Xur is standing back against the wall about halfway down.

Xur’s Inventory

Exotic Weapon: Zhalo Supercell (Exotic Auto Rifle) 23 Strange Coins

This weapon’s special perk is that it has a chance to chain lightning between enemies for additional damage, when enemies are close together.

Otherwise the weapon also has the Persistence Perk, meaning it grows more accurate the longer it is fired, and Bolt In The Blue, meaning double kills with this weapon charge a small amount of Super energy and return ammo to the magazine. If you’d like to learn more about the weapon keep an eye out for our dedicated article later this weekend.

Exotic Helmet: The Glasshouse (Titan Class) 13 Strange Coins

The exotic perk for this helmet makes Blessing of Light and Weapons of Light last longer. This week the roll for this helmet is Intelligence: 89. The minimum Intelligence roll for it is 38, while the maximum is 104, so this week’s roll is rather good.

Exotic Helmet: Graviton Forfeit (Hunter Class) 13 Strange Coins

The exotic perk for this helmet is Elusive Shadow, which unlocks the Nightstalker perk, Shadestep for free. This allows hunters to have an extra perk active.This week’s roll for this helmet is Intelligence: 64, which is right in the middle of the Min/Max for it of 38/104, and Strength: 65, which is actually the maximum strength roll you can get the helmet at. If you’re focusing on a Strength build for your Hunter then you may want to grab this if you don’t own it at this roll already.

Exotic Gauntlets: Claws Of Ahamkara (Warlock Class) 13 Strange Coins

The exotic perk for these gauntlets is The Whispers, which gives Warlocks and additional charge for all Warlock-charged melees.The roll on these this week is Strength: 81, which is towards the top end of the maximum 92 available.

Legacy Engram: (Exotic Leg Armour) 29 Strange Coins – The Legacy Engram will decode for a Year 1 or 2 piece of armour to complete your collection. Some of these items can be infused to Year 3 Light Level.

Three Of Coins (Consumable) 7 Strange Coins

Plasma Drive (Consumable) 23 Strange Coins

Emerald Coil (Consumable) 23 Strange Coins

Heavy Ammo Sythesis Consumable) 3 Strange Coins

Glass Needles (Consumable) 3 Strange Coins, 3 Motes Of Light, and 1 Exotic Shard

Our Take

Personally I run a Hunter as my main, and I simply collect the other Exotic armors just to have them. The Graviton Forfeit is brilliant, especially if you roll Nightstalker as your Subclass. It allows you to use Shadestep, a perk only available to Nightstalkers which basically rolls the character out of danger, without taking up a perk slot. This means you can have an additional perk as long as you’re using this helmet, which can be incredibly powerful in both PVP and PVE.

Destiny 2 On The PC, Vicarious Visions Helping Design

News of a ‘Destiny 2’ release has put gamers into a hopeful mood. Under the new direction of Luke Smith, big changes are happening for this game. Recently, Kotaku has confirmed the biggest change is that ‘Destiny 2’ will finally be debut on PC. Which means that avid computer gamers will greatly appreciate this debut. Choosing to release this game with a PC version comes as no surprise to most. Especially since the studio is looking to tap into a large audience.

It has also been reported that Vicarious Visions will be helping in the creation of ‘Destiny 2’. This partnership will surely result in a wonderfully satisfying game. Since both studios have great credentials in the video gaming world.

What Should You Expect from ‘Destiny 2’

Rumors On What To Expect from ‘Destiny 2’

It has been years since the original ‘Destiny’ game has been available. So it is no surprise that the release of ‘Destiny 2’ has players clamoring to play the game. After bringing on a new director, Luke Smith, Bungie is able to promise a different game.

What Should You Expect from ‘Destiny 2’? There have been many reports that indicate that ‘Destiny 2’ will expand on the original game’s formula. However, the game will introduce new weapons, abilities, and mechanics. The confusing storyline has received a complete overhauling. The old storyline was made up of several cut scenes, and two-dimensional characters that had very predictable motivations. This means that players will be able to have a better gaming experience. Players are hopeful that Bungie works to resolve this sooner so that they are able to create a more satisfying ‘Destiny 2’ gaming experience.

Space Exploration

The International Business Times believes that ‘Destiny 2’ will finally bring an element of space exploration that was absent during the first ‘Destiny’. The studio has finally been able to get away from last-generation consoles. Which means that players should expect to see more vehicles and spaceships to appear in the game.