Destiny 2 Gameplay Reveal Livestream Summary

Today was the Destiny 2 reveal livestream from Bungie. The live event invited both press and YouTubers or streamers to come and try out the game, in addition to the epic reveal that they streamed around the world. The details from the event follow.

The stream opened with a new trailer for Destiny 2, following Commander Zavalla’s story from his first day as a Guardian, and how he had a hand in the Tower being built from the ground up.

Luke Smith entered the stage next, and spoke a little about how Destiny 2 is a new beginning for the universe. The fact that it’s coming to PC alone means that veteran players will be playing right alongside complete newcomers, but that will probably also be the case on consoles too. He then spoke about the three things that the developers have been thinking about as they’ve been building the game.

First is a world that pulls you in. This involves having a story that players can relate to, and characters that they want to spend time with and work together with, as well as enemies. The world needs to be enticing, inviting players to explore every corner for new discoveries.

Secondly they want to create amazing things to do. This involves creating a world that’s not only attractive to groups of players, but those who want to enjoy the game as a solo experience as well, and they’ve taken steps to ensure it will work to everyone’s preferences.

The third point is that there’s always someone to play with. 50% of the players in the original game have teamed up to take on the raids, but this means 50% haven’t. This third point is a hint about how the Nightfall, Trials of Osiris, and the Raids will be available to all players through the changes being made in Destiny 2.

Next up we finally get a trailer that explains what happens to the Tower to leave all the Guardians stranded in random places around it, how the Cabal attack. The trailer shows the Cabal invading after removing the defences the guardians have set up, the attack takes the Guardians completely by surprise and cripples them.

The trailer then skips to gameplay, and we’re back behind the eyes of a Guardian in the moments the Tower is falling. Right off the mark we can see that this is a new Subclass of some kind, and they have an additional ability on top of the melee attack and grenade recharge. As two more Guardians join the fray we can see the shooting looks a bit meatier than in Destiny, and as the team fall in against a door we can see Commander Zavalla right there in the middle of the combat helping out, a real first.

Supers start coming out next, and one Guardian gets a Void shield that they can use to defend and smash enemies out of the way with. Next a Hunter pulls out a shield and spear, both sporting Arc damage, which allows them to pierce their way through the enemy ranks. Finally our Guardian pulls out their Super, a Solar sword that can throw blade shots and be brought down for massive damage.

As the player seeks out the Speaker only to find him taken by the Red Legion, Ikora lets out a huge Void Blast to take down a Cabal ship. After Amanda Holliday brings us up to a Cabal command ship, it’s time to take the fight to the leader. At this point it’s worth mentioning the plethora of new weapons that are on display, but we’ll go into those in another article. The gameplay ends with a huge Cabal telling us how our journey ends here.

After that we have a brief discussion about the story of Destiny 2, which sees the Red Legion coming to Earth to take the Traveller, to become a better class of Guardian. Players will need to spend the whole game recouping the loss that is felt at its beginning. The Cabal are jealous for the Light, and are fighting as hard as they can for it. Guardians will lose their powers and their home, and they’ll have to fight to find a new one and regain what made them great once more.

When it comes to the weapon slots things are going to be very different in Destiny 2. On top of the new guns we now have different types of slots, one for Kinetic weapons, one for Energy weapons, and Power weapons. Read more about the weapons of Destiny 2 here.

New Supers are explored now, with the Dawnblade first. This is a Warlock Subclass that uses a Solar sword mentioned earlier. The Sentinel is the Void shield ability that allowed players to push their way through the enemy forces, the shield can also be thrown to take enemies out from afar. Finally we have the Arcstrider, a Hunter Subclass that uses an Arc staff to flip and slash through enemies.

Steve Cotton, World Lead, takes to the stage next. He discusses the worlds that we’ll be exploring in Destiny 2 both in missions and free play. The usual Campaigns and Strikes, including one called The Inverted Spire, are both returning. Here it’s worth noting that this particular Strike is on a world outside of our system, meaning we’ll be travelling a long long way in Destiny 2. The Crucible of course returns, but it’s going to be 4V4 across all modes.

A big piece of news is the fact that you can launch any content without having to go to Orbit first. There are side missions, treasure maps, and new random encounters to have as you explore each planet. Lost Sectors are filled with bosses and a huge cache of treasure for you to uncover. The four world players will patrol across are Titan, Io, Earth, and Nessus, all of which we’ll explore further over the coming days.

When it comes to social options, Clans will be coming into the game in Destiny 2. Previously coordination had to happen outside of the game, but now it will be so much more integrated. Clans will be able to work together, with every activity counting towards rewards all members receive. Something new called Guided Games will allow solo players to pair themselves with a clan in order to access endgame content like the Raid.

Mark Noseworthy, Project Lead, comes onto the stage next. He talks more about the social aspect of the game, and how important it is for them to help build those relationships in Destiny 2.

A final note from Activision told fans that the PC version of the game will be available exclusively through Battle.net. Please check back to check out in-depth articles on every aspect revealed about Destiny 2 so far.

Image Source: Eurogamer

Activision Blizzard Confirm Steady Stream of Content for Destiny 2

During a conference call that took place after the earnings report meeting for Activision Blizzard, it has been confirmed that Destiny 2 will have a steady stream of content after launch. This confirmation comes as a reiteration to investors who have clearly raised concerns over the sequel, given that a core complaint with the original game was the lack of updates and content after launch.

Activision Blizzard also confirmed that Destiny 2 on PC will have meaningful features that make the game relevant to PC gamers, but was reluctant to reveal further information before the gameplay reveal on May 18th.

This news is welcome after the disaster that was the post-launch content for Destiny in the beginning. The first two expansions, The Dark Below and House of Wolves, added features to the game that many felt should have been there from day one. Thus these expansions will always be seen as the missing puzzle pieces of the original game, that appeared to have been cut out of it when it was finished and held back behind time and money barriers.

Year 2’s expansion was better, The Taken King added much to the game that players had requested, as well as features they didn’t know they wanted. The hunt for Calcified Fragments is one that still consumes Guardians today, and the secrets held by the Dreadnaught are still making many question what certain items are for.

Rise of Iron, the last and latest expansion, added more mystery and a lot more content to the game. Most players are still pursuing the rewards offered by the latest DLC, and many are going through it with a fine tooth comb in order to complete their Record Books for Age of Triumph.

Bungie continues to offer updates, and not just the hot fixes that serve to balance out the current meta of the Crucible. The April update brought more to The Taken King than originally planned, and opened our eyes to the generosity of the developers that we thought were money-grabbing finks. The Dawning showed us yet again just how festive the developers could be, though we were always expecting something thanks to The Festival of the Lost and Crimson Days. Finally we have been given the Age of Triumph.

Age of Triumph is easily the best free update Destiny has ever seen It has given players who weren’t even bothered about finishing Rise of Iron a reason to play again, with records that require players to scour the whole game again more or less. It also encourages the completion of pesky quests that we haven’t quite been bothered to do as of yet.

Anything close to what we’ve seen in the latter half of Destiny’s existence will be more than welcome in Destiny 2, though I suspect a much larger plan is at play. From what we can see so far the two initial expansions are planned to relate to Trials of Osiris, and Rasputin. While Trials of Osiris is a weekly event, Rasputin is simply a mystery. Both of these expansions, it can be argued, will add more than just the content you can see, and that’s why they’re so exciting. Adding more content each week with both the expansions would fit, especially if you’re solving a mystery with Rasputin that requires you to complete a task each week or miss unlocking the next one.

Image source: Engadget

Destiny: Xur’s Inventory for May 5th and 6th

Who is Xur?

Xur Agent Of The Nine, works for the mysterious group, The Nine. While Guardians have never seen The Nine, it is said that their influence is vast. Xur, the moss-tentacle-faced vendor visits social spaces once a week, bringing with him a variety of exotic items, which Guardians can purchase with Strange Coins.

Xur’s Location

This week if you’re looking for Xur you need look no further than the Tower. Head straight down from spawn, all the way into the Hall of Vanguard. If you get to the big table in the middle you’ve gone too far. Instead, make your way up to the balcony, the right hand side specifically, and you’ll find Xur lurking around behind of the wings there.

Xur’s Inventory

Exotic Weapon: MIDA Multi-Tool (Exotic Scout Rifle) 23 Strange Coins

This is a weapon of legends we have to be honest. As a scout rifle it’s got superb qualities for those who want to fire fast or slow. The gun was used to source the hidden chests in the Vault of Glass, though of course it’s hidden perk of being able to find these chests is now a subject of much debate. The first listed perk, MIDA Multi-Tool, boosts movement speed and makes the weapon fire on a hair trigger. Third Eye, the second perk, allows your radar to be visible when aiming down sights, part of how it was used to track certain hidden chests.

Check out our analysis of MIDA Multi-Tool to see if you’re interested.

Exotic Chest Armour: Twilight Garrison (Titan class) 13 Strange Coins

If you’ve ever wanted it to look like you’ve got a massive eye at the top centre of your chest, this is the armour for you. The exotic perk, Tactical Air Support, allows you to evade while in mid-air. This is a great perk for Titans as they can hover in mid-air, and having the ability to dodge as well will make for interesting Crucible takedowns.

Exotic Chest Armour: Voidfang Vestments (Warlock Class) 13 Strange Coins

This Chest Armour has been available from Xur before, but that makes it no less exotic so it’s always worth a gander if you don’t have it. The exotic perk, Hungering Void, allows Guardians to spawn with full grenade energy for their Axion Bolt grenade, and spawns an additional seeker.

Exotic Gauntlets: Don’t Touch Me (Hunter Class) 13 Strange Coins

When you run Crota’s End, because we know everyone will have to run it again at least once for that record book and the sweet loot, these can be priceless. The perk, Defensive Reflex, makes you briefly invisible when you take melee damage from enemies. I can’t begin to tell you how important it is to be invisible when taking down Crota, as the Swordbearing duty often falls to a Hunter. Furthermore, in Prison of Elders, the invisibility can help you avoid destruction at the hands of Skolas should you choose to take him on.

Weapon Bundles

Zhalo Supercell and Shock Hazard: (weapon Bundle) 30 Strange Coins and 25 Silver Dust

Maybe try a different route for the ornament if you already have the weapon, but honestly the Zhalo Supercell is a superior weapon, which you should buy if you’re looking to purchase a bundle.

Monte Carlo and Royal Flush: (weapon Bundle) 30 Strange Coins and 25 Silver Dust

We will always say that it’s better to try to get the ornaments from treasures every week, or from the Silver Dust store. Monte Carlo however, is a great weapon and worth your time if you’ve got the spare currencies.

Legacy Engram: (Exotic Special Weapon) 29 Strange Coins – The Legacy Engram will decode for a Year 1 or 2 piece of armour to complete your collection. Some of these items can be infused to Year 3 Light Level.

Three Of Coins (Consumable) 7 Strange Coins

Plasma Drive (Consumable) 23 Strange Coins

Emerald Coil (Consumable) 23 Strange Coins

Heavy Ammo Sythesis Consumable) 3 Strange Coins

Glass Needles (Consumable) 3 Strange Coins, 3 Motes Of Light, and 1 Exotic Shard

Our Take

The MIDA Multi-Tool is a really great weapon, but Don’t Touch Me are also some of the best Gauntlets available for Hunters. As we suggest with many weeks though, you should look at your record book and decide what you need in order to complete it, because there won’t be enough Xur visits to ensure you pick up everything before the time is up. Whatever your main character is, the MIDA Multi-Tool is a fast and reliable weapon with which it’s hard to go wrong.

Destiny: Xur’s Inventory for April 28th and 29th

Who is Xur?

Xur Agent Of The Nine, works for the mysterious group, The Nine. While Guardians have never seen The Nine, it is said that their influence is vast. Xur, the moss-tentacle-faced vendor visits social spaces once a week, bringing with him a variety of exotic items, which Guardians can purchase with Strange Coins.

Xur’s Location

It’s that time of week again! Xur has returned and he’s in the Tower once more. Head left from spawn and all the way down those stairs because you’re going to see the Speaker, or at least look at him. Stop outside the entrance to his chamber and turn around because Xur is lurking right there in front of that big old door. 

Xur’s Inventory

Exotic Weapon: Trespasser (Exotic Sidearm) 17 Strange Coins

This week it’s a golden oldie, which is only because the weapon was offered up to Guardians by Xur the week before Rise of Iron launched. This is one of only two Exotic Sidearms and for that fact alone it’s worth having. The first exotic perk, Relentless Tracker, grants increased motion tracker resolution after kills. The second, Be The Danger, makes the weapon fire bursts of bullets instead of single shots. Finally, Unrepentant, gives you a superburst the next time you fire if you reload right after a kill.

Check out our analysis of Trespasser to see if you’re interested.

Exotic Gauntlets: Immolation Fists (Titan class) 13 Strange Coins

I can’t look at these without being impressed, they’re just so cool. On top of that, the first exotic perk, Accelerant, unlocks the subclass node Explosive Pyre for Sunbreakers without it taking up a class slot. Any enemies you kill with your hammer will explode and chain fire damage to other enemies. The second exotic perk, Rain Blows, increases melee attack speed. I don’t have to tell you how special it is to get a class ability for free, just because of this these are worth getting. 

Exotic Helmet: Obsidian Mind (Warlock Class) 13 Strange Coins

This helmet looks so dark that I don’t think light can escape it. The exotic perk, Insatiable, makes Nova Bomb kills reduce the cooldown of your next Nova Bomb. Since Nova Bombs are huge enough that they can kill whole groups of enemies, it’s always worth having more of them. 

Exotic Helmet: Knucklehead Radar (Hunter Class) 13 Strange Coins

This helmet is great for making the enemy think you’ve got either three eyes, or can’t see at all thanks to that target on your face. Anyway, the first exotic perk, Sensor Pack, means that your radar remains active while aiming down sights on primary weapons. The second, Inverse Shadow, increases super energy gained from killing minions of the Darkness. The ability to have your radar up while aiming is almost invaluable, trust me when I say you should seriously consider buying this.

Weapon Bundles

Invective and Storm’s Reproach: (weapon Bundle) 30 Strange Coins and 25 Silver Dust

Invective is really a fantastic weapon. A special weapon that regenerates ammo over time, making it great for both PVE and PVP. Ornaments can be purchased at all times, but Invective is only on sale when Xur offers it. Check out our thoughts on Invective to help your decision.

Telesto and Lingering Vestige: (weapon Bundle) 30 Strange Coins and 25 Silver Dust

Telesto is one of the best Special weapons there is. Again the Ornament can be purchased at any time, but youshould seriously consider buying the weapon if you need something good in the Special slot. Check out our thoughts on Telesto to help you decide.

Legacy Engram: (Exotic Special Weapon) 29 Strange Coins – The Legacy Engram will decode for a Year 1 or 2 piece of armour to complete your collection. Some of these items can be infused to Year 3 Light Level.

Three Of Coins (Consumable) 7 Strange Coins

Plasma Drive (Consumable) 23 Strange Coins

Emerald Coil (Consumable) 23 Strange Coins

Heavy Ammo Sythesis Consumable) 3 Strange Coins

Glass Needles (Consumable) 3 Strange Coins, 3 Motes Of Light, and 1 Exotic Shard

Our Take

Well, this week is a pretty good week if you’re a newcomer to Destiny. Trespasser is a great Exotic weapon, and given that it’s one of the only Sidearms that’s exotic it’s almost definitely worth having for that alone. There’s also some really great exotic armour, depending on what class your main character is, but above all of it you should be keen to purchase Immolation fists. A free class ability is nothing to turn your nose up at. Keep an eye out for our take on Trespasser later this weekend. 

Destiny: Xur’s Inventory for April 21st and 22nd

Who is Xur?

Xur Agent Of The Nine, works for the mysterious group, The Nine. While Guardians have never seen The Nine, it is said that their influence is vast. Xur, the moss-tentacle-faced vendor visits social spaces once a week, bringing with him a variety of exotic items, which Guardians can purchase with Strange Coins.

Xur’s Location

Well now if you need to find Xur you’re going to head to the Tower! Once there you need to go left from spawn, all the way down the stairs and pas that pointless New Monarchy representative. Make a run like you’re going to see the Speaker, but at the last minute just keep on running past the entrance to his chamber so he thinks he has a friend but actually ends up crying creepy tears. If you make it to the balcony have a look around, Xur is lurking against the barriers like he wants to push you off.

Xur’s Inventory

Exotic Weapon: Suros Regime (Exotic Auto Rifle) 23 Strange Coins

The Suros Regime is an iconic weapon that’s been a part of Destiny since year 1. It might have had a paint job since then, but its perks are still formidable. The SUROS Legacy perk grants additional damage to the bottom half of all magazines, and gives you a chance to heal with every kill.

Check out our analysis of the Suros Regime to see if you’re interested.

Exotic Helmet: An Insurmountable Skullfort (Titan class) 13 Strange Coins

This helmet changes your face into something that’s both digital and incredibly shiny. It’s perk, Improved Transfusion, makes it so kills with Storm Fist immediately grant health regeneration. You’ll also respawn with full melee charge, and gain a second one to boot.

Exotic Gauntlets: Nothing Manacles (Warlock Class) 13 Strange Coins

These gauntlets are badass, that’s all I’ve got to say about how they look because it’s undeniable. Seriously just go and check them out quickly. Now you’ve done that, the perk, Scatter Charge, will enable tracking for Scatter Grenades, and allow you to hold an extra Scatter charge. I don’t need to tell you just ho crazy this is, especially in PVP. 

Exotic Gauntlets: Shinobu’s Vow (Hunter Class) 13 Strange Coins

Don’t be fooled by these gauntlets. They’re not the fanciest of armour for a Hunter by any means, but they do allow you that little exotic advantage. The perk, New Tricks, grants an improved skip grenade, and an additional grenade charge so that you’ve got plenty of them going around. To top that off you’ll be throwing those grenades faster thanks to the Fastball perk.

Weapon Bundles

Dragon’s Breath and Tiger Shark: (weapon Bundle) 30 Strange Coins and 25 Silver Dust

Dragon’s Breath is yet another iconic weapon of Destiny year 1, getting added with The Dark Below. Dragon’s Breath allows you to create what is essentially a small sun on the battlefield with each shot, and having look like a tiger is just something else.

Zhalo Supercell and Shock Hazard: (weapon Bundle) 30 Strange Coins and 25 Silver Dust

The Zhalo Supercell is a pretty awesome weapon, check out our analysis of it here. With regards to the ornament, we’ll let you judge how much you want to spend on it.

Legacy Engram: (Exotic Special Weapon) 29 Strange Coins – The Legacy Engram will decode for a Year 1 or 2 piece of armour to complete your collection. Some of these items can be infused to Year 3 Light Level.

Three Of Coins (Consumable) 7 Strange Coins

Plasma Drive (Consumable) 23 Strange Coins

Emerald Coil (Consumable) 23 Strange Coins

Heavy Ammo Sythesis Consumable) 3 Strange Coins

Glass Needles (Consumable) 3 Strange Coins, 3 Motes Of Light, and 1 Exotic Shard

Our Take

Okay, so there’s a good range of armour on display this week, but the Suros Regime is definitely where it’s at. We’d recommend you buy that and just get on with your week, but if you’ve already earned it elsewhere then some of that armour to build up your collection might be worth a shout. Honestly though, if you’re heading from Light 300 to 400, get some of this stuff, because it’ll make your life easier in the long run. 

Destiny: Xur’s Inventory For April 14th and 15th

Who is Xur?

Xur Agent Of The Nine, works for the mysterious group, The Nine. While Guardians have never seen The Nine, it is said that their influence is vast. Xur, the moss-tentacle-faced vendor visits social spaces once a week, bringing with him a variety of exotic items, which Guardians can purchase with Strange Coins.

Xur’s Location

If you’re looking to get something out of the tentacle-faced servant of The Nine then you’re in luck, because he’s here today! Go to The Reef, head right from spawn and go all the way down the stairs. Xur is lurking off in the open doorway on the right hand side, you may not see him but that’s because his clothes are so dirty they blend into the dark surroundings. 

Xur’s Inventory

Exotic Weapon: Hard Light (Exotic Auto Rifle) 17 Strange Coins

Hard Light is one of the few exotic weapons that you can tell someone is shooting at you in the Crucible. It’s exotic perk, Volatile Light, causes the rounds to have no damage falloff over distance. The perk also makes rounds overpenetrate targets, and ricochet off of nearby walls. This last part is how you tell it’s being used against you, the rounds are bright and often come out of nowhere to destroy your killstreak.

Check out our analysis of Hard Light to see if you’re interested.

Exotic Gauntlets: ACD/0 Feedback Fence (Titan class) 13 Strange Coins

In addition to looking awesome, these Guantlets allow you to deal damage to an area around you when you take melee damage thanks to its exotic perk, Wrath Conductors. If you buy them they’ll come with another perk, Rain Blows, that increases melee attack attack speed, perfect if you’re up for punching the living snot out of enemies of the Tower and other Guardians. 

Exotic Chest Armour: Heart of the Praxic Fire (Warlock Class) 13 Strange Coins

Perfect for raiding, this Chest Armour completely upgrades your Warlock. The exotic perk, Praise the Sun, while being a little tip of the hat to the Dark Souls series, decreases all ability cooldowns while Radiance is active, as well as greatly increasing your agility. You also gain increased armour when using a Solar based Subclass, as if you wouldn’t with this though.

Exotic Leg Armour: Bones of Eao (Hunter Class) 13 Strange Coins

I really have to say that these are some of the best pieces of Leg Armour you can get for a Hunter, and with many needing decent gear to Raid with at the moment, they couldn’t come at a better time. The exotic perk, Not Bound By Law, upgrades the Hunter’s Double Jump with an additional jump. King’s Fall requires quite a log of jumping, so I have to say that for this week’s Raid these boots are the boots to be in.

Weapon Bundles

The Last Word and Addendum: (weapon Bundle) 30 Strange Coins and 25 Silver Dust

The Last Word is one of the best handguns in the game, focusing on firing from the hip and barely aiming. Of course the Ornament is perfect for that collection of yours, and it makes the weapon look pretty awesome as well.

Red Death and White Witch: (weapon Bundle) 30 Strange Coins and 25 Silver Dust

Red Death is a notorious Auto Rifle because it allows the user to regain health with every kill. You can’t deny that for everything in Destiny that sounds pretty damn great. The weapon is needed if you don’t have it in your collection already for Age of Triumph, and the Ornament is perfect for making it look incredible.

Legacy Engram: (Exotic Special Weapon) 29 Strange Coins – The Legacy Engram will decode for a Year 1 or 2 piece of armour to complete your collection. Some of these items can be infused to Year 3 Light Level.

Three Of Coins (Consumable) 7 Strange Coins

Plasma Drive (Consumable) 23 Strange Coins

Emerald Coil (Consumable) 23 Strange Coins

Heavy Ammo Sythesis Consumable) 3 Strange Coins

Glass Needles (Consumable) 3 Strange Coins, 3 Motes Of Light, and 1 Exotic Shard

Our Take

This week’s exotic weapon is great for PVP, but not necessarily for PVE. If you’re already on the way to Rank 5 of the Iron Banner, and don’t need it for your collection, then leave it. Any one of the armour pieces from this week will make for a great addition to your collection, and be really useful in Raids. This week with King’s Fall being the new 390 Raid, the Bones of Eao are going to be particularly useful.

Iron Banner Tips: 11th April to 17th April

The Iron Banner returns this week! If you missed the last one then head over to our last article where we handed out some tips about competing. Of course we’re going to cover the same ground here, and it’ll be that much more relevant because the game mode has changed, as it does every Iron Banner. This week until April 17th, the next weekly reset, you’ll be able to compete in Iron Banner Control matches, which are no different to normal Control matches other than the fact that you’ll get wrecked if you’re a lower level player.

How do you play Control?

Control is a pretty simple game mode where there are certain points all over the map that can be claimed and controlled by one team. Guardians will be split into two teams and they must gain control of as many points for as long as possible in order to boost the points they get from kills and assists to help them win. In short, the more control points your team has, the faster you’ll win. Many Guardians forget that the point of Control is to claim these points, and you’ll se the rookies running around killing the enemy and ignoring every point around them. Be a team player and claim these control points, because they’ll lead to more success for you and your team than running and gunning will. There is honestly nothing worse than being in a team who just run and kill even when Lord Shaxx is screaming at you about all the control zones being controlled by the enemy.

What’s the loot like?

Iron Banner is brilliant, in that the loot drops seem to be from pretty much everything that has ever happened in Destiny, excluding the promotional content. This means you can claim items like the Crimson and Sugary Shell, from Crimson Days, as rewards from matches. Anyone looking to collect all of these items should definitely consider hunting in the Iron Banner for a while.

With that said, you’re probably concerned about the Light level drop of the loot. I’m very pleased to say that loot drops at and above your Light level, meaning you can easily use the Iron Banner to increase your Light level over the next week. For anyone trying to get to that elusive 390 Light for the challenge mode Raids, this is the place to be. The armour and weapon drops tend to lead towards the Iron Banner loot, but there is every chance that you could even get an exotic drop out of a match.

Will it help with Age of Triumph?

If you’re concerned about spending a week levelling up when you should be completing that Age of Triumph record book, then don’t be. One of the tasks in the book is to reach Rank 5 with the Iron Banner once, and that’s after the update for Age of Triumph so everyone has to do it. You’ll also need to be reaching Rank 25 with all three factions before you finish the book, so this is an opportunity to earn additional reputation with those factions that need some love in order to meet the record book requirement.

Destiny: Xur’s Inventory For April 7th and 8th

Who is Xur?

Xur Agent Of The Nine, works for the mysterious group, The Nine. While Guardians have never seen The Nine, it is said that their influence is vast. Xur, the moss-tentacle-faced vendor visits social spaces once a week, bringing with him a variety of exotic items, which Guardians can purchase with Strange Coins.

Xur’s Location

This week Xur has deemed the Hanger in the Tower as worthy of his presence. Head right from spawn and go through the tunnel and down the first set of stairs. At the bottom of this first set of stairs stop, turn right, and there you’ll see old tentacle face.

Xur’s Inventory

Exotic Weapon: Invective (Exotic Shotgun) 17 Strange Coins

This shotgun is awesome in three ways. Firstly it regenerates ammo over time, making it a pretty important Special weapon for PVP if you haven’t already got an exotic that you’re comfortable with. The second perk allows it to be blasted in full auto mode, which is incredible if you’re faced with what might seem like impossible odds. Finally, this weapon also has Final Round, meaning the last round in the chamber deals additional damage. I don’t need to tell you that on a weapon that regenerates ammo from nothing this is super useful in PVP.

Check out our analysis of Invective to see if you’re interested.

Exotic Chest Armour: Crest of Alpha Lupi (Titan class) 13 Strange Coins

A common exotic if there is such a thing, each class has their own version. The exotic perk, Keeper of the Pack, allows you to revive teammates faster, and be revived a lot faster as well. In addition, you’ll generate one extra orb from using your Super. This exotic is pretty phenomenal for scenarios when you’ll need to be revived, and revive others, such as all 390 Light PVE activities.

Exotic Helmet: The Ram (Warlock Class) 13 Strange Coins

The Ram is one scary looking piece of armour, and you wouldn’t want it anywhere but your head. Strength of The Ram, the exotic perk, increases armour for you. The perk also triggers Lifesteal on all Voidwalker melee attacks, making for alone very hard to kill Guardian.

Exotic Gauntlets: Shinobu’s Vow (Hunter Class) 13 Strange Coins

These gauntles are fairly standard when it comes to exotics, so if there’s something else in this list you’d rather have I suggest you get it. The exotic perk, New Tricks, improves skip grenades, and allows you to throw them further. Finally, the perk grants you an additional Skip Grenade charge, meaning you’ve got two for the price of one and probably an extra subclass perk.

Weapon Bundles

Invective and Storms Reproach: (weapon Bundle) 30 Strange Coins and 25 Silver Dust

If you haven’t seen our review of Invective then go and look at it now to decide if you want it. As we always recommend with these bundles, only buy it if you want the gun and the Ornament, because you can get the Ornament separately.

Truth and Heart of Gold: (weapon Bundle) 30 Strange Coins and 25 Silver Dust

Truth is a really great Rocket Launcher that basically homes in on your enemies. when fully upgraded it will fire rockets that detonate even when they’re close to the target, and they’ll cause massive explosions. If you want this then we suggest checking out our review of Truth now.

Legacy Engram: (Exotic Special Weapon) 29 Strange Coins – The Legacy Engram will decode for a Year 1 or 2 piece of armour to complete your collection. Some of these items can be infused to Year 3 Light Level.

Three Of Coins (Consumable) 7 Strange Coins

Plasma Drive (Consumable) 23 Strange Coins

Emerald Coil (Consumable) 23 Strange Coins

Heavy Ammo Sythesis Consumable) 3 Strange Coins

Glass Needles (Consumable) 3 Strange Coins, 3 Motes Of Light, and 1 Exotic Shard

Our Take

As is now the case with Age of Triumph, if you’re not too bothered about what you get, go and buy what you don’t have. Completing the Record Book requires all Exotics so anything that’s missing here is worth buying. With that said, Invective is an incredible shotgun and can be very useful for completing Crucible quests and Record Book rewards. For me, it’s Shinobu’s Vow for the Hunter, because I still don’t have these Gauntlets and I’m only three off of having all of them for the Record Book.

Destiny Xur’s Inventory for March 31st and April 1st

Who is Xur?

Xur Agent Of The Nine, works for the mysterious group, The Nine. While Guardians have never seen The Nine, it is said that their influence is vast. Xur, the moss-tentacle-faced vendor visits social spaces once a week, bringing with him a variety of exotic items, which Guardians can purchase with Strange Coins.

Xur’s Location

It’s the first visit from Xur in the Age of Triumph! Now he’s got a couple of new items this week that we can go through below, but first you need to find him! Luckily he’s in the Tower, so head there and go straight from spawn down the stairs as if you were going to meet the Vanguard. Stop before you get there! You need to go and see Lord Shaxx instead because Xur is creeping out around him, making him very uncomfortable.

Xur’s Inventory

Exotic Weapon: No Land Beyond (Exotic Sniper Rifle) 17 Strange Coins

Now please don’t get excited, this is a Sniper Rifle that sits in your primary slot but it is very slot to fire, and very slow to reload. However, if you master it then it’s lethal, and nothing hurts more than being killed by this in the Crucible. The exotic perk, is literally that it’s a Sniper Rifle in your primary slot, but it does come with Mulligan, so there’s a chance for missing shots to return ammo to the clip, and The Master which briefly increases damage against the next target after a kill.

Keep an eye out for a more detailed analysis of No Land Beyond this weekend.

Exotic Gauntlets: Ruin Wings (Titan class) 13 Strange Coins

Ruin Wings are badass-looking Gauntlets, but they’re much more than that if you’re into your heavy ammo. Their perk, Seeds Of Ruin, makes heavy ammo drop more often and when you pick up heavy ammo from crates you get more from them. This is pretty great for strikes and raids, but in the Crucible you might find heavy weapons a little slow paced.

Exotic Helmet: Astrocyte Verse (Warlock Class) 13 Strange Coins

This makes you look like the void is your skull, I don’t know what more you’d want from that. The exotic perk, Move to Survive, causes a temporary increase to Blink recovery, meaning you can blink more often and avoid whatever hellishness the Darkness is throwing at you.

Exotic Leg Armour: Fr0st-EE5 (Hunter Class) 13 Strange Coins

These look really nice, and as far as Hunter Leg Armour goes that is pretty rare. The exotic perk Rapid Cooldown, gives you a tighter radius while turning, avoid that feeling of steering a whale around the ocean, and increases grenade and melee regeneration while sprinting. I don’t think I need to explain this much more, but if you’re someone who sprints a lot then this is good for your Hunter. Sprinting is essential for getting out of the way of death, so I do it all the time and will be buying these.

Weapon Bundles

Zhalo Supercell and Shock Hazard: (weapon Bundle) 30 Strange Coins and 25 Silver Dust

This is a new item from Xur, allowing you to buy both a weapon and an ornament for it. The Zhalo Supercell is a pretty great Auto Rifle, which we’ve already done an in-depth look at here if you’re interested. Bear in mind that you can buy Ornaments separately so this isn’t an essential purchase if that’s what you’re after.

Monte Carlo and Royal Flush: (weapon Bundle) 30 Strange Coins and 25 Silver Dust

The Monte Carlo is a sought after Auto Rifle because it’s just pretty damn awesome. We haven’t done an in-depth look at this one before, but the exotic perk, The Monte Carlo Method, means that kills have a chance to refill your melee bar, and reduces the melee bar cooldown.

Legacy Engram: (Exotic Leg Armour) 29 Strange Coins – The Legacy Engram will decode for a Year 1 or 2 piece of armour to complete your collection. Some of these items can be infused to Year 3 Light Level.

Three Of Coins (Consumable) 7 Strange Coins

Plasma Drive (Consumable) 23 Strange Coins

Emerald Coil (Consumable) 23 Strange Coins

Heavy Ammo Sythesis Consumable) 3 Strange Coins

Glass Needles (Consumable) 3 Strange Coins, 3 Motes Of Light, and 1 Exotic Shard

Our Take

It’s the Age of Triumph so really you need to be thinking about what you need for that Record Book. With that said, don’t go crazy on a weapon bundle just because they’re there, only go for those if you need both the weapon and the Ornament. For us, those Hunter boots are essential and will be purchased, alongside the Warlock helmet if there are enough Strange Coins to go around. These two are missing from the collection and therefore need to be included to get that sweet sweet gratification from the playerbase of Destiny!

Destiny 2 Officially Announced

In the wake of the leaked poster for Destiny 2 Bungie has officially announced the sequel to it’s intense space opera MMO.

Bungie tweeted a rather disturbing image that shows the Destiny logo, with a big 2 behind it obviously and the last city on Earth in a blazing inferno, eclipsed by the Traveller. This image, which you can see below, completely changes everything we know about Destiny, as this is supposed to be the safest place in the Solar System, guarded by the kind of dead corpse of the Traveller.

destiny 2 Image Source: Polygon

Now the Traveller was dying when it released the Ghosts, a last ditch effort to save humanity from the forces of the Darkness, and it worked. Ghosts created Guardians, and they have protected the last city for the entirety of Destiny.

However, in both the leaked poster for Destiny 2 and the Destiny 2 Mega Bloks sets, we see the Cabal invading the Tower. This social hub has been a safe haven for all Guardians since the early alpha phase, but something has changed. Now Earth is being invaded by the Cabal, a new force that has most likely crash-landed into the planet and stormed the last city with their sheer numbers.

A reveal trailer that features Cayde-6 talking about his first encounter with these foes in the last city, which is hilarious, further backs up the facts with visuals of him shooting them all in the face. The video has a very different feel to the other Destiny promotional videos, which have also always featured live action portions. Of course with Cayde-6 being an Exo, you can’t really use a real life character to capture his likeness.

What we see in the trailer that may allude to gameplay details is the vast last city spread out before a fireteam of Guardians. This city has never been somewhere Guardians can explore, but now it appears it will be akin to those areas we see on other planets around the solar system. What fights await us there we cannot know yet, but we’re certain there will be a further gameplay reveal at E3 2017.

The sheer scale of the last city leads us to believe that the areas available for Guardians to explore are growing. In Destiny there are only certain areas you can explore, none of which organically connect with each other because they’re on different planets. In a world where No Man’s Sky exists, it’s reasonable to expect to be able to fly from one planet to the other in Destiny 2, as well as fight all kinds of Darkness in between.

All of these detail and more still need to be confirmed, and we’ll have to wait for the full worldwide announcement trailer before we have those details. This new trailer drops in two days on March 30th, but there’s always Age of Triumph if you just have to get that Destiny fix straight away.

Image Source: Technobufallo