Faction Rallies Season 2

This week sees the return of Faction Rallies to Destiny 2. If you’re new to the game Faction Rallies is an event in which you need to align yourself with a faction for the week, one of the big three from the Tower. These factions are New Monarchy, Future War Cult, and Dead Orbit. Once you’ve aligned yourself with them you then need to complete activities in order to earn reward tokens to spend on faction rewards. That is how you’ll net yourself all the faction gear and weapons you crave, but there’s a prize for the best faction. The faction that has the most tokens at the end of the week will have their weapon go on sale for just 1000 Glimmer, which is obviously a bargain.

Now this week is different to the last faction rallies event in that the gear up for grabs is new and the faction weapons up for grabs to the most popular faction are different also, let’s dive in and take a look.


This time around New Monarchy is offering this awesome sword as an incentive to fight for them this time around. I’ve got to say that this really does look brilliant and I want it so much, but I’m a Dead Orbit man through and through so I don’t think I’ll be contributing towards it.


Future War Cult are offering this Fusion Rifle as their reward. This looks much better than what they offered last time around, and the fact that it’s all in their colours makes me want to get it for my Future War Cult themed Warlock.


Finally we have Dead Orbit’s Grenade Launcher. This looks pretty awful right? There’s no character to it, and all there is to trace it back to the best faction in Destiny 2 is that tiny logo on the back. I’m not impressed by this and it makes me want to fight for a new faction. But how can we earn tokens for the faction we ally ourselves with?

Bungie posted last week the changes to how players can earn tokens for their factions, which has been updated from last time after some Guardians felt their efforts weren’t rewarded enough.

You can now earn 5 to 9 tokens per Strike completion, up from 3 to 7 last time, and Nightfall Strikes will reward 10 to 18. Heroic Public Events will now reward 5 tokens, down from 8 last time, and destroying enemy resources no longer rewards tokens at all. Finally, opening Lost Sector Chests will reward you with 3 faction tokens.

So from the looks of things the best way to go and get as many tokens as possible is to do your Nightfall Strike and keep on Striking. When you’re on Patrol you want to do the Heroic Public Events and take all the Lost Sector Chests you can. I think the real way you’ll farm these tokens though is through Strikes, especially if you’re a new player because you will grind through those Power Levels so fast with all the loot you’ll win. Let us know which faction you’re rooting for in the comments.

Image Source: Bungie

New Details For Destiny 2 The Curse Of Osiris

A few more details about the upcoming expansion, The Curse of Osiris, have been leaked through various mediums over the last few days. You’ll know the basics from our previous articles so let’s go through all of the new information that we have and dissect this DLC a bit more.

Level Caps

The player level cap will be increasing from the current 20 Max to 25. The Power Level cap will also be boosted along side this from 300 to 330, with some new Legendary mods that will push weapons 5 points beyond that cap as they do at the moment. This allows for more player progression for anyone who’s grinding the endgame content, but it also makes the end of the game a lot further away for anyone who’s not at that point. MMOs like Destiny 2 thrive on having things to do, so extra levels to grind is only a good thing.

Brother Vance

We will see the return of Brother Vance in the Curse of Osiris. Previously this character was introduced as part of the House of Wolves Expansion for Destiny 1, organising the Trials of Osiris. Of course being a member of the Cult of Osiris Brother Vance will be super excited to see Osiris returning. However, Osiris is a potentially bad Guardian to be around so maybe we shouldn’t be so excited to see him coming back.

One thing that Brother Vance’s return could signify is the return of the Trials of Osiris. Whether or not this will replace the Trials of the Nine is completely up in the air.


Sagira is a new character being introduced to Destiny 2, and in fact she’s Osiris’ Ghost. The pair have become separated and she may encounter the player Guardian in her search to find Osiris again. If Osiris has been messing around in space and time then it would be easy to lose his Ghost, but is that a good thing? Sagira is voiced by Morena Baccarin of Firefly and Homeland.

The Infinite Forest

This is an area on Mercury, which is probably also the Patrol area on the planet, where Guardians will have to keep the peace under the gaze of former pupils of Osiris, Ikora and Vance of the Vanguard. The Infinite Forest is a simulated reality created by the Vex and controlled by them, so who knows what’s out there to take us on?

The Vex

The Curse of Osiris Expansion aims to provide more information on the Vex as a species, as well as what they’ve been up to throughout the Destiny timeline up until now. My money’s on building an army to go back in time and wipe out all life on Earth.

In addition Playstation 4 players of Destiny 2 will be getting access to an exclusive map, though this will probably be a timed exclusive. The map is futuristic spaceship overrun by the Hive, so gross. The map is set in Titan’s New Pacific Arcology.

That’s all the new information we have right now, let us know your thoughts in the comments.

Image Source: Eurogamer

Destiny 2 Curse Of Osiris Revealed

It’s Paris Games Week which means Sony is having a massive slew of trailers and news burst from their mouths at long last. One of those trailers was for (you guessed it!) the first expansion coming to Destiny 2, the Curse of Osiris! The new trailer is pretty crazy, I’ll put it at the bottom of this article, and shows a bunch of new stuff but also loads of stuff we’re familiar with. Let’s have a look at the information that’s been given and go through all the new details about this exciting first expansion.

With regards to story the expansion sees the Vex assembling an army on Mercury. Here they are coming from the present, past, and future, bringing all kinds of of unknown and long-dead machines with them. The only hope for stopping this swathe of Vex is the banished Osiris, the most powerful Warlock in the history of the Vanguard, and a heretic who’s ideas saw him out of the Tower, never to return.

Guardians will need to track down Osiris, and a cast of equally colourful characters along the way, on Mercury. The newly explorable planet is filled with a dense forest and obviously a hell of a lot of Vex architecture. Sadly Mercury is one of those planets the Vex went back in time and occupied at its formation in order to transform it into a machine of their own will.

Mercury is going to a have a new area to patrol filled with Adventures, Public Events, and new Quests for us to complete. There will be new Strikes and a new Raid when the expansion launches, adding to the endgame content on offer for all those who have hit the highest Power Level they can reach. Finally, the Lighthouse will also be available as the social space for Guardians to gather in when they’re not slaying Vex.

One thing I think it’s important to point out here is that Osiris is a badass, but maybe not in a good way. The trailer shows him using his abilities, which confirm that he’s a Dawnblade, but he’s also reckless. This guy might well be the saviour of all Guardians if he knows how to deal with the Vex and whatever their plan is now, but he could also enforce his ideas on the newly weakened Vanguard. Osiris is dangerous because he wants to mess with Vex time travel technology, and I don’t see that ending well at all. Let me know what you think in the comments.

Image Source: PowerUpGaming

Iron Banner Season 2 And Updates On The Way

If you played Iron Banner season 1 then you’ll know how different it was to the old Iron Banner in Destiny 1. For the week it was live Guardians could compete in Control matches and gain tokens to be traded in for packages with Lord Saladin. The gear and weapons were impressive and had a feudal Japan feel to them, even if some of the guns looked like re-skins with new perks added. Well now Bungie is starting to talk about Season 2, and they’ve even given us a glimpse of the new armour we can earn.



The influence from feudal Japan is still present in these new armour sets, but the it seems like there’s also a blue set, the top image, which takes more influence from Viking imagery. In the blue armour sets, the image on the left, you can see a symbol for The Dawning. This is an event that occurred last Christmas and celebrates the holiday season in the Destiny universe. While we know that the Festival of the Lost isn’t coming this year to Destiny 2, it looks as though The Dawning will make a tremendous comeback.

Alongside these images the developers have also begun to discuss their plans for future updates to the game. These aren’t anything big, such as the items mentioned in the large content leak this week, but they are relevant to quality of life for all Guardians. Among the updates listed is a number of new systems and rewards for players that are more engaged than most with Destiny 2. These are the players who load up their Guardian daily and complete all kinds of activities for fun and glory, sometimes without the need for boost their Power Level.

An update is also planned to provide better rewards for Prestige activities and the players who complete them, as well as more replay value for the regular missions such as Adventures, Strikes, and Lost Sectors.

When it comes to the Crucible there is a plan in place to implement private matches for Guardians in early 2018, as well as better spawning rules (thank Christ!) and scoring in Supremacy mode. The uniqueness of rewards from the Faction Rallies and Iron Banner events is also being improved to help Guardians feel better about the gear they’re earning.

The mod economy is being looked at with a view to make it more interesting and impactful in the game. I don’t know about you but I tend to avoid using my awesome mods because I don’t want them wasted when I inevitably dismantle that weapon.

Finally, Bungie is also looking at improving the Exotics in the game, adjusting them to reduce the number of times they’re duplicated (Lucky Pants). There will also soon be some new ways to spend surplus currency, with a view to help players spend those pesky Legendary Shards.

As a footnote, there’s also the hint that Bungie is working on an interface to allow Guardians to equip multiple emotes!

Image Source: Bungie

Destiny 2 Voice Files Reveal Potential Future Content

Over on the Destiny 2 subreddit user TheEcumene has taken the time to go through 26K of audio files and found a number of lines that appear to hint at future content for the game. However, all of this must be taken with a pinch of salt as Bungie love leaving Easter eggs around for players to find, and there’s every chance that all of this is leftover or completely unused data. But there is the chance that these audio lines give away some future story spoilers and reveal the content that Bungie is working on now that will release later in Destiny 2. Let’s dive in, I’ll walk you through the most important ‘discoveries’.

Among the voice lines are a lot about Patrol Zones from Destiny 1; Venus, Mars, The Dreadnaught, and even Old Russia. In some way all of the events from Destiny 1 are mentioned, including the Prison of Elders, but this is all most likely leftover recordings that were going to be used in some environmental scans, expanding the universe for those who never played the first game.

Now onto the interesting stuff. Ganymede is mentioned alongside something called The Myriad. Ganymede is the largest of Jupiter’s moons, and is the ninth largest object in the solar system without a substantial atmosphere. The moon has polar water ice caps and would make a good position for the Guardians as they expand their presence again throughout the solar system. I suspect that The Myriad is the name of a base on Ganymede, one established within the story of Destiny 2 since Io is the last place the Traveller’s Light touched and is further from Earth than Ganymede. New planets is something that Bungie would want to add to the game, so this leak is likely to have some bearing on the future.

Shiro, the guy who handed out bounties on Felwinter Peak after the launch of Rise of Iron, is on Mercury. This guy would definitely have something to do with a big push against an enemy, but there’s no further information on why he would be on Mercury, unless he was hiding after the Red Legion invasion. The same audio file also mentions Osiris returning to the Tower, and that has direct relation to one upcoming Destiny 2 expansion that relates to the Trials of Osiris. While this confirms that a legendary Guardian who was exiled from the Tower and the Vanguard will be returning, it tells us little about the upcoming expansion.

SRL will supposedly be returning along with Marcus Ren, it’s inventor. SRL is personally one of my favourite events in Destiny, and I’m thrilled to hear that it might be returning. Whether or not the Live Team at Bungie has worked harder on creating new tracks and Sparrows is another thing.

There are also a few lines relating to mysterious lore such as worms on the Moon, more likely Wryms from The Taken King expansion, and even a new Speaker. It’s true that the Speaker has not been around since the end of the campaign, but have Bungie really done away with this charismatic creep?

See the full details here from the subreddit thread. I apologise if it’s been deleted as Bungie may have butted in since and ordered it to be removed. Let us know what you think.

Image Source: YouTube

Destiny 2 Leviathan Raid Challenges Announced

In yesterday’s This Week at Bungie update the developer shared some news about the Leviathan raid that should serve to make it more interesting for those running it regularly.

Firstly Bungie has announced the top three clans to complete the Prestige version of the raid. The first was Redeem, who used a glitch in order to complete the raid so it’s questionable as to how legitimate their success is. We wrote an article about them yesterday so you can read that and decide what you think between Redeem and the clan in second place.

The second clan to complete the Prestige raid was a tie between clan Hand of Faith, PRORAIDER, Add Control, and FORCE NATION, though it’s probably a combination of these as they were in a fireteam together. It’s possible that they used the glitch as well, but Bungie has no way to track it so we can’t know unless we watch their streams.

Finally, the third clan to finish the Prestige raid was clan ihavealife. It seems as though a brilliant name is equal to being a brilliant player, for at least six players from this clan anyway.

Other than these three clans Bungie made a very exciting announcement, depending on what you play in Destiny 2. Over the coming weeks they will be introducing challenges into the Leviathan raid. In Destiny 1 Bungie did the very same and it really changed up the raids and the way Guardians played them, but in Destiny 2 it will be different again.

Instead of having the challenges told to you in the activity director, Guardians will need to start the raid in order to find out what the challenge is. This means that there’s no way to plan for the challenges in the beginning, but it could also mean that there’s a new twist to how these challenges are presented as well.

If Bungie have a differen challenge presented to a fireteam each time they start the raid, then there’s no way to plan for every scenario properly. This will really change the way players go into raids, as there won’t be a way to plan to spawn with certain gear and it could be that once in Guardians can’t change their gear and weapons anyway.

Image Source: Gamer Network

Wardcliff Coil Helps Redeem Clan Claim First Prestige Raid Victory

The Prestige version of the Leviathan raid went live in Destiny 2 this week. The launch of the Prestige raid had previously been delayed due to a glitch Bungie were attempting to patch prior to launch, however in the end they said they wouldn’t delay it any further but instead were able to track for the glitch. This means that Bungie is able to track the first legitimate completion of the Prestige Leviathan Raid, and they’re announcing the top three winners tomorrow.

However, the first clan to claim victory over the new raid variant, Redeem, have had their victory soured by some Guardians claiming that they used the Wardcliff Coil glitch in order to get more Power Ammo and therefore make the end boss easier. But what is this glitch? Are Bungie tracking it, or even aware of it? What is Wardcliff Coil?

Wardcliff Coil is an Exotic Rocket Launcher that was sold by Xur a number of weeks ago. Of course because Destiny 2 is still fresh, most players are buying whatever weapon Xur has simply for Power Level and collection purposes. The weapon fires a volley of rockets and reloads automatically on Power Ammo pickup, but this isn’t what supposedly aided Redeem in their victory.

The Wardcliff Coil glitch requires Guardians to have Wardcliff Coil equipped when they spawn, some say that you then need to kill an enemy but others say this isn’t required. Then when the ammo is spent, players swap to another Exotic in the Power Weapon slot, finding they have full ammo and are ready to deal damage instantly with another Power Weapon. This basically means that before bosses all Guardians can wipe with Wardcliff Coil attached, at a checkpoint of course, and spawn in ready to do maximum damage. If an entire fireteam is dealing two Power Weapon’s worth of damage to a boss in a DPS phase then they’ll go down much faster. Or will they?

There is some question as to how quickly this glitch helps a fireteam finish the raid. Yes they can do more damage and finish the boss quicker, but there are weapons out there that will do more DPS in a phase than Wardcliff Coil and any other Power Weapon Exotic, Coldheart for example. While there is no exact data on this yet I’m sure some helpful Guardians will do a comparison very soon.

Bungie has commented on the glitch, saying that they’re not able to track it and it isn’t the glitch they were expecting players to use in order to make the Prestige raid easier. They have openly said that they’re announcing the first three clans/fireteams to finish the Prestige raid tomorrow, and it’s down to each individual fan to decide who they think deserves the victory based on use of this glitch.

Image Source: PowerPyx

Destiny 2 Monty Python Emote Removed And Golden Sevens Bundle Added

Earlier this week Bungie did a couple of things, one we can deem pretty damn necessary, and the other is adding to a large debate that’s going on around video games at this point in time. Both however, relate to items you can purchase from the Eververse Kiosk.

The Monty Python emote, you know the one I mean and if you don’t then you need to go and Google something called the Ministry of Silly Walks, has been removed from Destiny 2. The emote replicated the incredibly funny and famous walk that is performed as part of this comedy sketch, but they’ve given no official reason for doing so.

Said emote has been used numerous times by YouTubers in order to glitch through walls and get into places that Guardians aren’t supposed to be in. One highly-viewed video shows a YouTuber using the emote behind the Postmaster and Eververse Kiosks in the Tower and ending up behind the desks with the vendors. While this is hilarious it’s definitely not what Bungie wants players to be doing with their time, and so as of this week the emote was removed from sale.

While there’s no word on whether or not the exploit will be fixed, and I’m using the term exploit incredibly loosely here, the emote is now no longer available for sale and will not drop from Bright Engrams. It’s worth noting that the glitch only started happening when the emote became available for sale individually.

Now onto the second point in this article, the Golden Sevens Bundle. The bundle contains seven Bright Engrams, seven Shaders, 500 Bright Dust, and a Ship named Nothing Gold, which is unique to the bundle. There is some confusion as to whether the bundles are still live or not, as some players can’t see them, but this could be because of the impending PC launch of Destiny 2.

But in order to get the Golden Sevens Bundle players need to pay real money, something which has been bitterly complained about in the news recently with both Forza 7 and Middle-Earth Shadow of War locking certain items behind similar loot boxes. Do any of you think the Golden Sevens Bundles are worth the 2000 Silver you need to buy with real money in order to acquire them?

Image Source: Gamespot

Are You Further In Destiny 2 Than Phil Spencer?

Speaking with Gamespot at the Brazil Game Show, Phil Spencer has become the focus, for now, of the latest Destiny 2 news. As you’d expect Phil Spencer played a lot of Destiny 1, around 700 hours actually, and he continues to play a lot of Destiny 2. But the Xbox boss might not be the Destiny 2 powerhouse you’d imagine, in fact it sounds like he’s got a lot of work to do.

Spencer’s Power Level is 237. While this isn’t an insignificant number, it’s not what you’d expect from the head of Xbox. 237 is about the Power Level you’re at when you’ve finished the campaign and you’re playing around in the system, finishing off Adventures and Quests and completing Challenges. With this Power Level we can know for certain that Phil Spencer hasn’t taken part in any of the core endgame events like a Nightfall Strike, Leviathan Raid, or Trials of the Nine.

A quick look on DestinyTracker shows that Spencer now has an Awoken Titan at 241 Power Level, still not the highest but you can understand his slow progression with the pressures of his job. He’s added to his comments that the weapon he wants more than anything is the MIDA Multi-Tool, a gun that’s currently being toted as one of the best in Destiny 2 right now.

Gamespot go on to speculate that Spencer might have access to the PC build of Destiny 2 in some form of early access right now, but we can’t know for certain.

So are you better than Phil Spencer at this point in the game? Are you putting in enough hours to be ahead of him? Personally I have still not reached Power Level 260, the point where you can compete in Nightfall Strikes and are close to doing the Leviathan Raid. I’m currently Power Level 259, so a few more matches of Iron Banner and I should be there, but that’s where the real grind begins.

News of Spencer’s Power Level shows that Destiny 2 is not as easy to progress through as Destiny 1. The grind through Power Levels is far longer than the grind through Light Levels in Destiny 1, but the key difference is how achievable the max level is. In Destiny 1 you needed to complete the hardest version of each raid each week in order to get max level gear. Now Guardians can get to max level through most other activities, with the raid rewarding Exotics and other rare treats for the truly courageous.

Image Source: GameRant

Destiny 2 Prestige Raid Will Launch Next Week Without Exploit Fix

Bungie announced earlier this week that the launch of the Prestige Leviathan Raid, a higher-difficulty version with added challenges, will be delayed by eight days because of an exploit they discovered. This exploit would make it nigh on impossible to track which Fireteam legitimately completed the raid first, an extremely important matter for both bungie and the fanbase.

Today Bungie has told players that the fix won’t be live in time for the Prestige raid to launch, but they won’t be delaying the launch because of it. In the meantime Bungie has found a way to track which team will legitimately complete the new version of the raid first so thankfully we’ll be able to see which team hit the milestone ahead of everyone else.

Bungie Community Manager, Chris ‘Cozmo’ Shannon, said that a safe fix for the issue is being investigated, and their current plan is to deploy this fix at a later date. He added that as soon as more details are available they’ll share them with fans.

The important thing is that the Prestige raid will launch on October 18th at 6PM BST, 1PM ET, and 10AM PT.

Cozmo has also commented on the new challenges players will have to complete in the Prestige raid, saying that they will be sharing information about them next week. The challenges have been designed to make players rethink encounters in the raid with new obstacles to overcome, or new ways to defeat enemies. In Destiny 1 these challenges changed the way players interacted with certain encounters, requiring them to defeat an enemy whilst completing a list of tasks in a certain order.  These challenges provided better rewards than the normal raid, and have a higher chance of dropping Exotic gear.

On the back of this announcement Bungie has said that they’re listening to the comments fans are making about the endgame, a lot of them negative. They say they will be telling fans about updates and changes coming to the game over the next few weeks.

Some players think that the endgame of Destiny 2 is restrictive, requiring many more hours than necessary to get better gear and increase their Power Level. The aim of the endgame, at the moment, is to reach the highest Power Level and collect the Exotic armour and weapons available. While some of these weapons and gear require players to complete a quest, a lot of them are acquired through loot drops, which makes the endgame of Destiny 2 a tedious grind. Hopefully Bungie will remedy this by adding new activities for players to complete after finishing the core game.

Image Source: Screen Rant